ForceRespawn

v1.1.0·Updated 2024-05-30

Enables respawning (map reload) from the pause menu, as well as fixing a rare inventory stack bug.

About this mod Author’s original text

Force Respawn

Allows you to force a respawn (map reload) from the pause menu, which can be useful if the game gets into a bugged state due to some mods or otherwise.

Additionally, it fixes an old rare bug that can occur when you join an online multiplayer session, where all stacks in your inventory are temporarily reduced to 1.

In this state, any items spent from those stacks are duped. But if you disconnect while in this state, all stacks permanently get reduced to 1 on your save.

The bugged state is fixed by reloading the map (by resting, or moving to another map)

This bug seems to be rare, as the last report I could find on Google was from 2020, before Definitive Edition was even released.

But it can still occur on DE, as I have been personally encountering it nearly every time I join a game on one of my characters. It seems to be tied to a specific character.

Available:

What it does

A new menu option is added to the pause menu, which allows you to respawn (reload the map) at will.

The spawn point can be configured from the BepInEx configuration manager.

The respawn function acts similarly to resting, but without affecting your buffs or stats or passing time.

The stack bug fix included in this plugin simply force reloads the map on join.

You will see a longer loading screen when joining a game, since it has to load twice.

The reload happens for all connected players, for that reason I don't recommend enabling it unless you actually encounter this bug.

If you still want to enable it, you can do so in the configuration manager.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Outward

File & checksum

Filename
ForceRespawn-1.1.0.zip
File size
15.9 KiB