Expanded Map Markers

v0.1.5·Updated 2026-10-11

Adds names and additional custom icons to player-created map markers in Outward Definitive Edition.

About this mod Author’s original text

Expanded Map Markers

Improves player-created map markers in Outward: Definitive Edition.

Features

  • Name custom map markers when placing them, hover over a marker to display its name.
  • Adds five new marker icons: Golden Star, Teal Droplet, Lime Chevron, Red X, Indigo Ring
  • Marker names persist between areas and game restarts.

Installation

Mod manager

Install through r2modman or Mod Manager.

Compatibility

Designed for Outward: Definitive Edition using the Mono/BepInEx version of the game.

Uninstall

Make sure you remove all custom icons or the map won't open. Text is fine to leave.

Bugs

After uninstall, map doesn't open if you don't remove all custom icons. See Uninstall.

Changelog

0.1.1-0.1.5

  • Learning to update, Readmes.

0.1.0

  • Initial upload.
  • Added persistent names to player-created map markers: shown on hover.
  • Expanded the radial marker selector: five additional map marker icons.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Outward

File & checksum

Filename
Expanded_Map_Markers-0.1.5.zip
File size
252.8 KiB