CraftableLegacyItems

v1.0.13·Updated 2026-08-06

This mod allows you to craft all legacy items in one playthrough

About this mod Author’s original text

Craftable Legacy Items

This mod brings recipes for every existed legacy item in the game. You can get everything!

I'm tryied to balance recipes. If item is weak - it is easy to craft and recipe is cheap. If it is strong - then it is more difficult:)

AND YES! InsectHusk, calcedony, borey tusk, myrmitaur tornque, gargolue urn shard, ammolite and others unpopular items is used more often. Store some of them in stash!

Recipe example:

GoldClub = BrutalClub + PredatorBones + InsectHusk + LineCloth

I'm don't understood this legacy system at all - game contains more than 100 unique items which is almost unaccessible for player.

Especially most of legacy items are weak relatively to other options. They have no sence for late game too

Installation

1 - Check you are using Otward Definitive edition [default-mono] version. I'm using from steam one

2 - Check You are installed r2modman with SideLoader and BepInPack_Outward mods already

3 - You are have correct path configurations in r2modman's settings

4 - Download my mode and make sure it placed correctly - For example in my system recipe for gold club is placed here: "C:\Users\>\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles\>\BepInEx\plugins\lmike7509-CraftableLegacyItems\SideLoader\Items\-8739002_GoldClubRecipeItem.html"

5 - Run game from r2modman with "Start modded" button

*Don't forget unpack lmike7509-CraftableLegacyItems arcive if you downloaded it is arcive

I hope you had no troubles with installation and I with you fun playing Outward again:)

Changelog

v1.0.0 Initial release

v1.0.1 Created some missed recipes.

Created droptables for new recipes.

Added new recipes in stock for in game merchants. Recipes stock is random, stock count 0 or 1, rolled 1 time with merchant stock refresh.

Berg - Mathias_1 Source

Berg - Mathias_2 Source

Berg - Vay the Alchemist Source

Blacksmith orig zone Source

Cierzo - Fishmonger Karl Source

Cierzo - Shopkeeper Doran Source

Giants' Village - Iron Sides Source

Harmattan - Bradley Auteil, Armory_1 Source

Harmattan - Bradley Auteil, Armory_2 Source

Harmattan - Cera Carillion, Weaponsmith_1 source

Harmattan - Cera Carillion, Weaponsmith_2 source

Harmattan - Robyn Garnet, Alchemist Source

Levant - Master-Smith Tokuga Source

Levant - Smooth the Tailor_1 Source

Levant - Smooth the Tailor_2 Source

Levant - Soroborean Caravanner Source

Levant - Tamara the Smuggler Source

New Sirocco - Soroborean Caravanner Source

Ritualist's hut - Apprentice Ritualist Source

Silkworm's Refuge - Silver Tooth Source

You also can try to brutforce recipe for legacy item or chenk exact recipe in mod files....{MOD_NAME}/SideLoader/Recipes/{LEGACY_ITEM_NAME}Recipe

v1.0.2 Minor changes to recipes. Added missing ones

v1.0.3 Fixing mod directory structure for correct installation

v1.0.4...

v1.0.5...

v1.0.6...

v1.0.7 Added gold machete recipe

v1.0.13 Changed savage set recipes

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

sinai-dev-SideLoaderBepInEx-BepInExPack_OutwardSLExtendedEffects-SideLoader_ExtendedEffects

File & checksum

Filename
CraftableLegacyItems-1.0.13.zip
File size
290.7 KiB