CoopMultiDisplay

v0.0.1·Updated 2023-02-01

Split screen with multiple displays support (

About this mod Author’s original text

Split screen with multiple displays support

This mod allows you choose the split screen type in:

  • Horizontal (default)
  • Vertical
  • MultiDisplay

Installation

Manually)

or.

Features

Use these shortcuts to change the split screen type

  • ` + [H]`` to switch to Horizontal
  • ` + [V]`` to switch to Vertical
  • ` + [M]`` to switch to MultiDisplay

_To fit with multiple keyboard layouts, you can also use [Home] instead of ``` (backtick)._

Known issues and limitations

  • (WONTFIX) Fullscreen won't work when having MultiDisplay enabled, it will switch to borderless windows.
  • (WONTFIX) Obviously, this mod is not compatible with the Ultra Widescreen and Co-op UI Fixes mod.
  • (FIXABLE) By now, UI scaling (configured in display settings) is ignored when activating Vertical or MultiDisplay.
  • (FIXABLE) Player 1 may lose focus (only once) just when the mod is activated, keep keyboard input bound to player 1.
  • (FIXABLE) Player 2's camera offset at character creation is not correct (such as in vanilla)
  • (FIXABLE) Player 1 will always stick to main display and player 2 to secondary display
  • (FIXABLE) During cutscenes, player 2's camera remains enabled, so you will see things that you're not supposed to;)
  • (FIXABLE) Changing resolution while playing in MultiDisplay may not be taken into account and thus stretch image.

Thanks

  • Keos (Nine Dots Studio developer) for helping me understand how UI is implemented in Outward.
  • VirtualLich for beta testing this mod and for his feedbacks.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Outward

File & checksum

Filename
CoopMultiDisplay-0.0.1.zip
File size
101.0 KiB