CaravannerUnbound

v1.0.2·Updated 2026-07-09

Soroborean Caravanners offer travel to every standing city, from anywhere. Configurable & story-aware. For Definitive Edition.

About this mod Author’s original text

CaravannerUnbound

Unchains the Soroborean Caravanner's fast-travel service in Outward Definitive Edition.

In vanilla DE, each caravanner offers only one random destination, re-rolled every 72 in-game hours — and caravanners outside cities rarely offer anything but Harmattan. This mod makes every standing city — Cierzo, Berg, Levant, Monsoon, Harmattan, and New Sirocco — available at once, from anywhere the caravanner will talk to you.

Features

  • Travel from anywhere — the vanilla "only in cities" restriction is lifted (and can be restored in config if you only want the expanded destination list).
  • Story-aware — destroyed or blockaded cities stay off the list, and New Sirocco only appears once its caravan trader is established. Turn RespectStoryEvents off if you'd rather ignore that.
  • Configurable destinations — individual on/off toggle for each city in the config (works with the in-game Configuration Manager, default F5).
  • Update-resilient — the mod validates everything it touches at startup and logs a precise warning if a game patch changes something, instead of failing silently. Story-event IDs are read from the game's own constants rather than hardcoded.

How it works

The vanilla destination logic runs completely untouched — including its random 72-hour destination roll — and the mod then appends the cities the roll didn't pick, using the game's own route data. Vanilla multiplayer syncing is preserved: in co-op, only the host expands the list and clients receive it normally.

Requirements

  • Outward Definitive Edition on the Mono branch (Steam: Properties → Betas → default-mono)
  • BepInEx pack for Outward

Config

BepInEx/config/com.spencer4792.caravannerunbound.cfg (created on first launch):

| Setting | Default | Effect |

|---|---|---|

| Enabled | true | Master switch |

| RespectStoryEvents | true | Destroyed/unbuilt cities stay unavailable |

| OnlyOfferTravelInCities | false | Restore the vanilla in-city-only rule |

| Destinations / \ | true | Offer that city |

Background

I noticed a lot of mods that altered the Soroborean Caravanners were no longer functioning properly on Definitive Edition. Rather than patch up old code, CaravannerUnbound was written from scratch for DE with a different approach: additive, config-driven, and resilient to game updates.

Source

Source code is included and MIT licensed — fork it, learn from it, build on it.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Outward

File & checksum

Filename
CaravannerUnbound-1.0.2.zip
File size
165.2 KiB