Phoenix Point Annual Edition 1.20.1 personal mod + some modifications of my own
凤凰点年度版1.20.1自用mod+一些自己的修改
About this mod Machine translation
The self-modifying mod functions are as follows:
- Unlimited trading (the more colonial items are traded, the more items you trade, saving you the trouble of running around looking for people to trade with)
- The performance of the Phoenix aircraft has been greatly enhanced, the life of the Phoenix aircraft has been increased by 10 times (including the life increased by aircraft accessories), and the armor has been increased by 100 times. Now the Phoenix aircraft has the appearance of a post-apocalyptic hero. The armor and life of aircraft from other factions are all set to 1. You no longer have to worry about aircraft from other factions infected in the Festering Sky DLC using high-tech weapons to bomb your aircraft indiscriminately.
(This is a modification I made by myself. Although the modifications to aircraft in the forum also involve life, there are serious bugs. Every time the aircraft menu is opened, the life of all aircraft will be greatly reduced until the deduction reaches 0 points. In fact, it is better not to change. This new modification uses other modification mechanisms to fix this bug, making the modification of the maximum health value truly useful.)
- The base is built and repaired in seconds. The defogger range and Phoenix base scanning range are greatly improved, and demisting and scanning can be done even when inactive (now if all Phoenix bases are activated, there will be almost no place in the world that you cannot monitor. The defogger can also cover most of the land, except for some places in some island countries that are too remote to cover, leaving Pandora's Castle hiding outside surveillance no longer able to hide.) 4. The base warehouse capacity is greatly increased
- The population of the shelter increases automatically (I changed this through the IL language. The modification of dnspy kept reporting errors. I had no choice but to put it on the shelf and learn some IL to use. Fortunately, the effect is quite obvious. In addition, when searching for the effective code location, I referred to some sharings of seniors and experts in the forum. Thank you to the predecessors for sharing)
Referring to what seniors and experts in the forum shared, I modified the code myself and changed some parameters to get the following functions: (Thanks to previous experience and code sharing)
- The ancient technology facilities of the base increase the production of a large amount of ancient materials, and the food facilities increase the production of a large amount of food. They come with 100 electricity and clear large rocks.
- Significantly increase the flight distance and speed of the aircraft.
- The character's seven skills are randomly modified, and the upper limit of attributes is modified. Every time you add points, it is modified to increase by a thousand points (you can add points and then reduce a few points to add the more demanding points later), and kill the emperor of Pandora Castle with a few punches. Mobility has been modified. Now you only need to spend the invisible part of one action point to go from one side of the map to the other. You can go wherever you want.
- Technology can be researched in seconds, equipment can be manufactured in seconds, and relationships with factions can be greatly improved by clearing the Pandora colony. Characters can be healed, rested, and trained in seconds to provide a lot of experience.
- The defense of the shelter must be successful
There are also some functions that have been modified but can’t be remembered at the moment. You can try them yourself. Some of the functions of this mod refer to the experience and modifications provided by some previous posts in the forum. I would like to thank the previous people for sharing.
Installation method: Unzip and replace the file with the same name under PhoenixPointWin64_Data\Managed.
Please note: Because this mod modifies the core files of the game, there is a risk of causing vicious bugs or even bad fi …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.