Journey to the West: The most powerful built-in modifier
Simple built-in modifier, integrated with BepInEx_x64_5.4.21.0
Screenshots 6 screenshots
About this mod Machine translation
Simple built-in modifier, integrated with BepInEx_x64_5.4.21.0
Update log
23.1.9
*Initial release
23.1.10
- Fixed card deletion function
*Add maximum companion grid modification
23.1.20
- Added card enchantment function
- Added meditation function (no need to go to the campfire anymore)
23.4.20
- Updated all card logic, now you can get all the cards in the game
23.6.4
- Fixed the functions of upgrading followers and upgrading cards
24.1.1
- Add Tang Monk's sermon function, switch to summon NPC at any time
24.1.18
- To change the game to a 32-bit program, you need to download BepInEx_x86 and replace the winhttp.dll of the original mod.
24.4.21
- Fully supports the creative workshop and will be updated in the creative workshop later.
- Creative workshop link
- Optimize the interface for adding cards and optimize the addition of card effects
How to use
- Unzip the mod file to the game root directory
- winhttp.dll, doorstop_config.ini and BepInEx folders must be placed in the same folder as JTW.exe
- After starting the game, press F9 to open the menu
Already have functions
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Card operation
- Card added
- Card upgrade
- Increase the maximum hand size
- Card Meditation
- Card enchantment (negative status can only be enchanted on attack cards, gain status can only be enchanted on defensive cards)
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Combat operations
- Cards do not consume energy
*Restore blood volume (can be restored in both combat and non-combat)
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Backpack operation
- Increase the maximum backpack grid
- Magic weapon added
- Added consumables
- Increase money
- Increase talent points
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Companion operation
- Upgrade companions
- Recruit companions (choose 1 from 8)
- Increase the maximum companion grid (up to 4)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.