For The King II
Built-in modifiers
Screenshots 2 screenshots
About this mod Machine translation
Built-in modifiers
Installation instructions
- Unzip the file and place it in the game root directory
- winhttp.dll, doorstop_config.ini and BepInEx folders must be placed in the same folder as the For The King II.exe main program
Instructions for use
- Press F9 to open in the game by default
- You can also modify the configuration file to modify the shortcut keys @\For The King II\BepInEx\config\ScriptTrainer.Jim97.For_The_King_II.cfg
Existing function
- Character reply (not tested online)
- Item addition (only tested and available to homeowners)
- Added skills (only tested and available to homeowners)
- Property addition (only tested and available to homeowners)
- Experience added (only available to tested homeowners)
- Unlock the knowledge store
Update log
[collapse title="Expand details"]
- 23.11.8 Initial release
- 1.0.1 Fixed the problem that game characters cannot be read when creating archives
- 23.12.8 Update version 1.0.2
- Fixed the problem of the modifier interface after the game is updated and adapted to version 1.1.0
- 24.3.5 Update version 1.0.3
- Adapted to version 1.1.6
- 24.6.29 Update version 1.0.4
- Adapted to game version 1.2.1
- 24.7.21 Update version 1.0.5
- Fixed bugs caused by previous testing. . . .
- 24.8.2 Update version 1.0.6
- Adapt to the latest version of the game 1.2.14
[/collapse]
- 24.12.16 Update version 1.0.7
- Adapt to the latest version of the game 1.2.14
- 25.03.24 Update version 1.0.8
- Adapt to the latest version of the game 1.4.11
- 25.06.4 Update version 1.0.9
- Adapted to version 1.5.12
*Skill additions are currently only effective in a single round and will disappear when reloading the save file.
- 25.07.22 Update version 1.1.0
- Adapt to the latest version
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.