FishingAnywhere OnToWC

v1.0.1·Updated 2026-04-03

Removes the limit on how high above (or below) water you can fish, allows fishing on other surfaces, adds fishing during focusmode animations, works with BetterFishing by Wan7 aand FishingTweaks by Of

About this mod Author’s original text

~~REPLACES HEIGHTENEDFISHING 1.0.0, BUG FIXES AND NOW FEATURES ADDED~~

FishingAnywhere! OnToWelcomeCommittee - PlNES Plugin

This mod enables enhanced customization and plugin support for On-Together. It hooks into the game's core systems using BepInEx and RuntimeDetour to allow fishing and PlayerMovement behavior changes.

Version: 1.0.0 — April, 1st 2026

Version: 1.0.1 — April, 3rd 2026 - Current

Status: Experimental / Learning Build

Features

-Allows fishing while in focusmode

-Removes height limit for fishing

-Adds option to fish while swimming

~added:~

-Allows fishing on normal ground (CONCRETE FISH!!)

-May or may not work in rivers (lol)

-Player can now temporarily stop mid air by holding fishing rod

-Works with BetterFishing mod by Wan7

-Works with OfficerBalls FishingTweaks mod

Setup

1\.Download Mod manager and create a new mod profile within the On-Together: Virtual Coworking game search result.

2a\. If downloading through website, press download with launcher and run the game using the "modded game" button. If from the launcher, search "Heightened fishing" and download from there.

2b\. If downloading manually, Place this plugin folder inside C:\Users\YOURNAME\AppData\Roaming\ Mod Manager\DataFolder\OnTogetherVirtualCoWorking\profiles\NAMEOFMODPROFILE\BepInEx\plugins

2c\. If downloading with out a mod manager, then first install \BepInEx into your C:\Program Files (x32/64/86)\Steam\steamapps\common\On-Together\On-Together folder.

Second, place this plugin folder into C:\Program Files (x32/64/86)\Steam\steamapps\common\On-Together\On-Together\BepInEx\plugins

3\. Launch the game to generate config and logs. Then you're done!

Notes

\- Requires MonoMod.RuntimeDetour.dll, BepInEx.dll, and UnityEngine.CoreModule.dll to compile.

\- For development, reference DLLs from your script editor and game directory. References 0Harmony.dll, Assembly.CSharp.dll, PurrNet.Runtime.dll, Unity.Engine.PhysicsModule.dll, Unity. Engine.CoreModule.dll, BepInEx.dll, Unity.Engine.dll, BepInEx.Harmony.dll

Made for fun ✨

*EDITOR NOTES: Built in Visual Studio. ALSO, I don't wanna pull the wool over anyone's eye this was made with the help of Bezi Unity Assistant! I completely understand if you prefer not to use the plugin in that case, I am learning and am trying to avoid using it as much as possible, it is just taking time. Thank you for your notice!

-PlNES*

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
FishingAnywhere_OnToWC-1.0.1.zip
File size
89.1 KiB