BlueSagePatched PlayerLimitLift
Host-only On-Together lobby patch: up to 128 joinable slots plus host, shift-click sizing, large-lobby chat, and optional QoL companion notes.
About this mod Author’s original text
BlueSage PlayerLimitLift
HOST ONLY: lets an On-Together host create cozy larger lobbies with up to 128 joinable slots plus the host. Ordinary joiners do not install PlayerLimitLift.
Quick Start
- Remove or disable old officerballs PlayerLimitLift and any other PlayerLimit-style mod on the host.
- Install BlueSage PlayerLimitLift on the host and start On-Together.
- Choose the joinable-player count and create the lobby. Click changes it by one; Shift-click uses the configured step.
Players join normally without this mod.
What It Does
- Raises the host's joinable-player setting above 16.
- Keeps the lobby-size selector and large-lobby chat working with current On-Together builds.
- Preserves the game's Public, Request to Join, and Voice choices.
- Warns in the BepInEx console if settings were clamped or another PlayerLimit-style mod is loaded.
Defaults
- DefaultLobbySize: 16
- MaxLobbySize: 128
- ShiftSkipRate: 16
- EnableChatRelayPatch: true
The config is created after first launch at BepInEx/config/com.bluesage.ontogether.playerlimitlift.cfg.
If You See NickName1
If a joining player's chat name shows as NickName1, remove the old officerballs PlayerLimitLift from that player's client, restart On-Together, and rejoin. They do not need BlueSage PlayerLimitLift unless they also host.
Optional QoL Companion
BlueSage QoL Tweaks 0.2.4 is a separate optional package for players and hosts. It adds chat, styling, Focus Pulse, reconnect, player-panel, and host-health tools; neither package requires the other.
Compatibility and Support
Windows is tested. macOS and Linux process names are recognized, but those platforms remain runtime-unverified.
If capacity or chat behaves unexpectedly, remove duplicate capacity mods, restore the defaults above, restart, and test a small lobby first. When asking for help, include the game version, selected lobby size, whether the host or a player saw the issue, and the relevant startup lines after reviewing them for private information.
Community Discord:
Based on the original officerballs PlayerLimitLift, with thanks to officer_balls, Arashi_Lei, and earlier contributors.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: