VoidPouch
VoidPouch and save game at anytime: Your personal pocket dimension storage. Mom says I don't need to carry a backpack that takes up half the screen anymore!
About this mod Machine translation
Storage soul guide
🔮 Chinese
2026.5.2:
- Adapted to the latest version
- Reconstructed the loading logic and used streaming loading. Now no matter how many items there are, the game will not get stuck.
- Fixed the bug that non-host players can still use some functions of the storage soul guide when online
- Fixed the bug in the Rome map where items were incorrect when changing the map for the first time.
2025.12.17:
- After more than a week of testing, bug fixes, and experience optimization, the first official version is now released.
- Optimization: The function of placing items into the storage soul guide through the left mouse button will no longer affect the price setting of the item.
- Optimization: You can now open and close the storage soul guide on any interface without affecting the original functions of the game. You can even open your storage soul guide while looking at the menu ingredients in front of the machine to get things and then click one button to make them.
- Optimization: The storage soul guide can now be opened and closed through the ESC, B key, and the lower mouse button. In extreme cases, the backpack lock and mouse lock will not be triggered.
- Fixed the bug that after taking something out of the storage soul guide and exiting the game without saving, the item would disappear from the storage soul guide the next time you enter the game.
- Fixed the bug that the backpack would be locked when using the x in the upper right corner to close the storage soul guide panel under special circumstances.
- Fixed the bug that after taking out a tool from the storage soul tool, using it once, and then storing it in the storage soul tool, exiting the game without saving and then re-entering the game, the storage soul tool would have two tools with a durability difference of only 1.
- API: A new GetItemAmountInSlot method has been added to the LanVoidPouch class. Other Mod developers can call this method through reflection to obtain the amount of an item present in the storage soul guide.
- API: A new HasItemInSlot method has been added to the LanVoidPouch class. Through reflection call, you can get whether there is an item in the storage soul guide.
- API: Added the DecreaseItemInSlot method to the LanVoidPouch class. You can take out an item from the storage soul guide through reflection call (you need to give the item to the player yourself).
- API: A new FindBySaveNameAndMapNameAndItemSoId method has been added to the LanVoidPouch class, and the list of specific items can be obtained through reflection call.
- API: Added the FindBySaveNameAndMapName method to the LanVoidPouch class, which can get the list of all currently valid items in the storage soul guide.
✨ Function description
background
Whether it is a 100-block oversized backpack or 20 cellars, the essence is still the difference between putting things on the body and putting things on the map. The card will still freeze, and the game is poorly optimized. Even the winter of the first year has not passed yet. My RTX 4080 + 13600KF + With 32G of memory, I can already feel that the game is obviously lagging, and I am not used to using oversized backpacks, which take up too much screen space. Up to now, I still use an 11-slot backpack, which is not enough to hold it. It is not enough to hold it at all. When I go mining in one go, I may only be able to clear half of the map, and the backpack is full, and the cellar and workshop are placed there. There were too many items and it was very messy, so I kept thinking about making a void storage box. So, with my super brain power, I successfully made the four-dimensional space belt that exists in both the East and the West. Although it was only a beta version, I really burned out it after writing this, and I didn’t want to touch the C# code for at least a month.
⚠️ WARNING
This Mod depends on the pre-module: Wheelchair Ranch. The dll file of this Mod needs to be placed in the same folder as the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: