CloseMarketPauseTime
"The World" is only my time! Just turn off the switch and the world will pause! Mining and fishing in the morning, farming and baking in the morning, this is my ideal life! ---『TheWorld』 this time is my sole dominion! With this switch
About this mod Machine translation
Store closing time
🔮 Chinese
2025.11.21: Update the time pause logic. When you get up in the morning, time will pass normally. If the store remains closed at this time, the system will pause the time before the first customer arrives (7:30).
✨ Function description
background
I always feel that the short period of time from 6 to 7 in the morning goes by so fast. I don’t even have time to think about what dishes to serve today. It’s already almost 7 o’clock. The first batch of customers are about to come to buy food. Time passes 60 times faster in the game and in reality. , that is, one second in reality is equal to 1 branch in the game. Is there any god who can go to the dock to get the food, take out the wine from the brewer, and take out the cheese made yesterday within 60 seconds in the morning? No, in fact, I don’t even know which goods are rotten and need to be cleaned up. I can't finish any small task within 60 seconds. I'm often busy counting the goods, moving the vegetables to the cellar, and then getting wine and cheese. After finishing these things, it's already afternoon. I feel like I've done it, but at the same time I feel like I've done nothing. , we spend half the day moving goods, and at night we have to search for minerals in the dark, pick flowers in the dark, and fish in the dark. Is this right? This is wrong. Otherwise, let’s go fishing, mining, picking flowers, planting, and collecting honey in the morning, and at night we can look at the scenery and then go to bed directly. This is good.
Mod function
This Mod provides the ability to pause game time:
- At six o'clock every morning, all the lamps and torches you place on the map will be automatically lit, so you no longer need to worry about seeing clearly.
- After 6.05 every morning, you can pause or enable time passage through the store's business sign. When the store is closed, time will be paused. Similarly, when the store is open, time will pass normally.
- I rarely use frame Hook to write plug-ins, including this time only three times. If there are bugs in the plug-in, please feel free to give feedback through my email: 127777172@qq.com
📦 Technical details
- Revise:
Use the GameManager.ServerUpdateTimeline pre-patch to detect the store status. If the store status is closed, the time lapse will be stopped. Then, frame detection will be performed by hooking the update() event of the MonoBehaviour. If the store status is turned on, the time lapse will be restored.
- Compatibility: No conflicts with other mods found.
🛠️Installation Guide
- Download Lan-CloseMarketPauseTime-1.0.0.zip
- Unzip to the root directory of the Old Market Simulator game
CloseMarketPauseTime
🔮 English
2025.11.21: Updated the time-pause logic. Time now progresses normally upon waking up in the morning. If your shop remains closed at that point, the game will automatically pause time just before the first customer arrives (at 7:30).
✨ Features
Background
I've always felt that the one-hour window from 6:00 AM to 7:00 AM passes absurdly fast. Before I can even decide what dishes to prepare for the day, it's already nearly 7:00 AM - the first customers are arriving, and I haven't even started. The game's time progression speed is 60× faster than reality (1 real-life second = 1 in-game minute). How can anyone reasonably complete all these tasks in just 60 seconds? Tasks like fetching vegetables from the dock, retrieving wines from the fermenter, and collecting yesterday's cheese? Impossible. I can't even manage minor chores like clearing spoiled goods in that timeframe. I often find myself frantically inventory-checking while moving vegetables to the cellar, grabbing wines, collecting cheese - and by the time I finish these basic tasks, it's already afternoon. I feel like I've accomplished something, yet also like I've done nothing meaningful. Half the day gets consumed just moving cargo, while evenings involve stumbling around in darkness searching for ores, picking flowers, …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: