CellarStandToIceBox
Don’t you have a refrigerator in your store? Try this great mod that gives a medieval merchant a modern refrigerator. Don’t have a fridge in your shop yet? Try this amazing mod that brings modern refrigeration to medieval merchants!
About this mod Machine translation
Cellar stall turned into refrigerator
I have always felt that the cellar stall is really fucking useless. If I were to pick out which item in this game is the most useless, then I think the first place should be the undisputed high-end fishing rod, and the second place should be the cellar stall. A long time ago, I had a flash of inspiration, and I thought that the cellar stall, as a stall, should be able to put things in the store to sell. It happened that players have suffered from the fact that meat is easy to expire for a long time, and suddenly I thought that the cellar stall is very similar to the Malatang refrigerator, so I started to change it!
🔮 Chinese
2025.12.11: Delete the redundant debugging logs in the Mod. It does not occupy the resources of the console. There is no substantial function update. Players who think it is not in the way can not update the Mod.
2025.11.24: Modified the scope of the cellar stall, and fixed the problem that bread, pretzels, milk, and goat's milk would expire if placed inside.
✨ Function description
Cellar stall modifications
- Modify the cellar stall so that it can be placed in the store, and goods can be placed on the stall for sale
- The products placed on the cellar stall will not expire (the same as those placed in the cellar)
- The cellar stall has the function of a refrigerator, so it is almost as expensive as a refrigerator. It is sold for 2000C and the daily maintenance fee is 150C.
📦 Technical details
- Implementation method
Modify the location where cellar stalls are allowed to be placed by subscribing to the SceneManager.sceneLoaded event, and then modify the collision box Tag through the Block.OnNetworkSpawn post-patch to turn the cellar stall placement area into a refrigerator.
- compatibility
No other Mods have been found that conflict with this Mod.
🛠️Installation Guide
- Download Lan-CellarStandToIceBox-1.0.0.zip
- Unzip to the root directory of Old Market Simulator
Cellar Stand to Ice Box
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I've always thought the Cellar Stand was utterly useless. If I had to pick the most useless item in this game, the undisputed #1 would be the Advanced Fishing Rod, and the clear runner-up would be the Cellar Stand. A while ago, it suddenly hit me—if it's called a "stand," it should logically be placeable inside your shop to display and sell items. At the same time, players have long been frustrated by how quickly meat products spoil. Then it struck me: the Cellar Stand looks _exactly_ like those refrigerated display cases you see at hot-pot restaurants! So, I rolled up my sleeves and got to work—time for a mod!
🔮 English Translation
2025.12.11: Removed redundant debug logs from the Mod to avoid consuming console resources. There are no substantial functional updates. Players who are not bothered by the logs may choose not to update this Mod.
2025.11.24: Adjusted the effective range of the cellar stand and fixed an issue where bread, pretzels, milk, and goat milk placed inside would still expire.
✨ Features
Cellar Stand Overhaul
- The Cellar Stand can now be placed inside your shop, allowing you to put items on it for sale.
- Items placed on the Cellar Stand will not expire, just like items stored in your cellar.
- Since the Cellar Stand now functions as a refrigerator, its price has been adjusted accordingly—to 2,000 Coins, with a daily maintenance cost of 150 Coins.
📦 Technical Details
- Implementation:
- Subscribes to the SceneManager.sceneLoaded event to allow placement of the Cellar Stand in shops.
- Uses a postfix patch on Block.OnNetworkSpawn to modify the collision box tag, effectively turning the Cellar Stand’s interaction zone into that of a refrigerator.
- Compatibility:
- No known conflicts with other mods at this time.
🛠️ Installation Guide
- Download Lan-CellarStandToIceBox-1.0.0.zip.
- Extract the contents directly into the root directory of Old Market Simulator.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: