WeaponLaser

v2.3.5·Updated 2022-08-13

Add Laser wit several color and size variations to almost all pilot Weapons, can be edited in: mod>scripts>weapons <weapon name/type>hitscan_weapon_laser.txt

Screenshots 8 screenshots

About this mod Author’s original text

WeaponLaser

Add Weapon Laser to almost all Weapons in Titanfall 2

Want to ask me something? feel free to dm in my discord: Avalar#2742

INSTALLATION

This mod is compatible with:

VTOL and You can use one of those to install the mod

Or going on the GitHub page on Release section

File location and Overview

1: Go to ~/Titanfall2/R2Northstar/mods/WeaponLaser/mod/scripts/weapons/_weapon_laser.txt

You can find there:

archer_weapon_laser - Archer

kraber_weapon_laser - Kraber and Doubletake

hitscan_weapon_laser - all Smg, Assault, Pistols, Lmg weapon types and DMR

projectile_weapon_laser - L-Star, MGL, Softball, EPG, Cold War

wingman_weapon_laser - Wingman Elite

mastiff_weapon_laser - Mastiff and Mozambique

smr_weapon_laser - SMR

2: When opening file you will see something like this:

WeaponData

{

"projectile_launch_speed" "99999999"

//remove comment "//" in front of color that you want(or change name after "first_" that already active) to use, and then save the file and reload the game

//or when in lobby type command in console: sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0

//you can bind this command to any button by typing: bind f3 "sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0"

//change color size after color name: 5,10,20,30,40,50,60,70,80,90,100 example: CH_grenade_arc_proto_path_first_golden_20

//values without numbers at the end have size: _path_first_ is 16 _path_ is 32

//rgb have 5,10,30,40,50,60,70.80,90,100 and 20 is default

//change SMG,Assault,Sniper,Shotgun weapon types laser color and size below

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_blue"

"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_cyan"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_golden"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_green"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_magenta"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_orange"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_purple"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_pink"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_red"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_white"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_yellow"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_rgb"

"grenade_arc_indicator_show_from_hip" "1"

}

How to use!

Remove comment "//" inside file "hitscan_weapon_laser.txt or projectile_weapon_laser.txt or other" in front of color that you want(or change name after "first_" that already

active) to use, and then save the file and reload the game.

Change color size after color name: 5,10,20,30,40,50,60,70,80,90,100

When in lobby, type command in console: sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0

You can bind this command to any button by typing: bind f3 "sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0"

example: CH_grenade_arc_proto_path_first_golden_20

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_cyan"

//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_golden"

"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_green_20"

Values without numbers at the end have size:

_path_first_ is 16

_path_ is 32

rgb have 5,10,30,40,50,60,70,80,90,100 and 20 is "CH_grenade_arc_proto_path_first_rgb"

laser Sowcase

Release History

v1.0 - Release version.

  • Working as intended, can be applied on non hitscan weapons like Kraber,Wingman Elite, Double take but projectile will be broke

v2.0 - Color Update

  • Added More Color variations: blue; cyan; golden; green; magenta; orange; purple; pink; red.
  • Can be changed it "hitscan_weapon_laser.txt" and "projectile_weapon_laser.txt"

v2.1

  • Added yellow, white and rgb colors
  • Added sizes options for col

Install & use Install: Northstar client mod

  1. Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
  2. Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
  3. Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.

Northstar is for private servers and custom content; do not use it to connect to official servers.

Dependencies

Install these first, or the mod will not work:

northstar-Northstar

File & checksum

Filename
WeaponLaser-2.3.5.zip
File size
125.8 KiB
SHA-256
3a416bba79a4022845cb3d7d6b4506b94977c9ea8874417998b4d57321b403d4
Stored at
2026-10-06 19:16