WeaponFireCallback

v0.0.1·Updated 2023-09-06

Library that allows mods to know when a weapon fires

About this mod Author’s original text

WeaponFireCallbacks

Provides WeaponFireCallbacks_AddCallbackOnWeaponFired, WeaponFireCallbacks_AddCallbackOnWeaponClassFired, WeaponFireCallbacks_RemoveCallbackOnWeaponClassFired, WeaponFireCallbacks_AddCallbackOnOwnerClassFired, and WeaponFireCallbacks_RemoveCallbackOnOwnerClassFired

Use

WeaponFireCallbacks_AddCallbackOnWeaponFired( entity weapon, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback )

WeaponFireCallbacks_AddCallbackOnWeaponClassFired( string weaponClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback )

WeaponFireCallbacks_RemoveCallbackOnWeaponClassFired( string weaponClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback )

WeaponFireCallbacks_AddCallbackOnOwnerClassFired( string ownerClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback )

WeaponFireCallbacks_RemoveCallbackOnOwnerClassFired( string ownerClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback )

Install & use Install: Northstar client mod

  1. Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
  2. Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
  3. Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.

Northstar is for private servers and custom content; do not use it to connect to official servers.

File & checksum

Filename
WeaponFireCallback-0.0.1.zip
File size
55.1 KiB