rebal BETA

v5.1.0·Updated 2026-02-09

intended to run alongside the default pug rebal

About this mod Author’s original text

Balance Changes in v5.0.0:

BETA Rebalances for competitive CTF. All rebals currently available as riffs, lobby owner picks which changes are active

Changes listed as they differ from Aoloach-PugRebalance v6.0.0

Pulse TP Trail

  • Visible trail between starting and end location

Alternate Pulse TP

  • Disabled
  • instant teleport
  • disorienting flash on screen
  • movement direction registers after.4s
  • Mover
  • smoothened movement
  • no disorienting flash on screen
  • movement direction registers after.2s

Regen Nerf

  • Stim only
  • stim
  • regen delay: 2.0 seconds -> 2.5 seconds
  • regen mutliplier: 2.0 -> 1.75
  • Always
  • stim
  • regen delay: 2.0 seconds -> 2.5 seconds
  • regen mutliplier: 2.0 -> 1.75
  • fast regen passive
  • regen delay: 2.5 seconds -> 3.0 seconds
  • default regen:
  • regen delay: 5.0 seconds -> 5.5 seconds

Fast Mantle

  • Change mantle speed
  • Double (0.5x time)
  • Quadruple (0.25x time)
  • Instant (0.00x time)

Thick Outline

  • Three modes
  • Subtle (1.5x)
  • Thick (2x)
  • Obvious (3x)

Disable Headshots

Disables headshots on pilot weapons in certain conditions

  • Air
  • cant headshot airborne players
  • 2000
  • cant headshot long range
  • Always
  • cant headshot ever

precise weapons (dmr, wingman, etc) can always headshot

Leg Damage

Reduce damage done to legs by automatic hitscans & sidearms (all smgs, carbines, flatline, spitfire, esaw, all sidearms)

Set any multiplier (0.9x, 0.5x)

Remove Eject Screenshake

Removes extra screenshake from titan drops & ejections

Advanced Damage Profiles

allows loading custom damage dropoff from a file

/save_data/strafe.rebal_BETA/damageprofile.json

it's a flat vector because ns json support is bad

{"mp_weapon_alternator_smg":["1.5","250","40","1000","30","1500","30","2200","24","3500","20"]}

Semi-Auto alternator rework

Needs advanced damage profiles enabled to work

  • Firerate
  • 10 -> 6.7
  • auto -> Semi-Auto
  • Damage
  • Headshot Multiplier: 1.5x -> 1.3x
  • Near: 30 until 1000u -> 40 until 1300u
  • Midrange: 18 at 1500u -> 30 at 1500u
  • Far: 14 at 3000u -> 18 at 3200u
  • Recoil
  • Reduced roll recoil
  • hardScale: 1.65 -> 1.2
  • softScale: 1.0 -> 0.85
  • Reduced ADS visual recoil
  • ADS firstshot multiplier: 1.0 -> 0.75
  • Can no longer mistime firstshot/tapfire
  • Ammo
  • default: 20 -> 18
  • extended: 25 -> 23

Showcase Video

Additional Info

All changes listed are specified in the format of "default value -> changed value". A changelog file will be provided in future updates to track changes between updates to this mod.

This mod follows semantic versioning; new major versions require clients to update the mod, while new minor versions will make server-side changes only. Subversions are fixes that don't make material change to the content of the mod (formatting/grammar changes, etc.).

Install & use Install: Northstar client mod

  1. Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
  2. Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
  3. Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.

Northstar is for private servers and custom content; do not use it to connect to official servers.

File & checksum

Filename
rebal_BETA-5.1.0.zip
File size
165.0 KiB