MentalTitanLimit
This mod is based on cat_or_not's mod for limiting the number of titans a team can drop, but modified with some extra features I wanted.
About this mod Author’s original text
Titan limit by MentalEdge
This mod is based on cat_or_not's mod, but is modified with some extra features I wanted, for use on my servers, I did also remove what I don't use.
1.0.2
- Fix some bugs
- Changed RUI to not conflict with FSU
Features
- Not able to limit specific titans or types of titans
- Limit the number of titans a team can have deployed
- Uses a queue system, titans are granted in the same order they are earned, ensuring everyone gets a turn
- If someone does not want to use their titan, the next in line is given a chance, after a time delay
- Limit how many more titans a team can have than the other, to reduce titan steamrolling
- Limit titans so there are always some pilots, even when the server isn't full
- Able to increase the titan limit as a match progresses to line up with the increasing NPC count
- RUI indicating the number of deployed/available titans
Configure the mod in mod.json or use the respective convars.
Install & use Install: Northstar client mod
- Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
- Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
- Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.
Northstar is for private servers and custom content; do not use it to connect to official servers.