MapLighting
Easily customise lighting on every map.
Screenshots 8 screenshots
About this mod Author’s original text
Map Lighting
Allows you to change the ambient and sun lighting on each individual map.
Contact:
In case of any crashes and/or questions ping me (S2ymi#6601) on the Official Northstar Discord in the #modding-chat channel
Changelog:
- v1.0.3:
- Made compatible with NS merged ModSettings
- v1.0.2:
- Added support for Rwyn's Night City mod
- v1.0.1:
- Fixed an issue where no settings would show up without WargamesOverhaul installed
Settings:
- Main:
- RGB Cycle on all Enabled Maps On/Off
- Uniform Colour on all Enabled Maps On/Off
- Uniform Sun Colour
- Uniform Sky Colour
- For individual maps:
- Enabled On/Off
- Defines whether the map will use a custom colour
- Reset On/Off
- Will attempt to switch the map to vanilla lighting if the previous setting is set to Off
- You'll generally want to leave this on if you don't use any other mods which edit map lighting
- Sun Colour
- Sky Colour
Note:
If you use any of my overhaul mods (Glitch/Wargames/Angel City) or Rwyn's Night City mod, you won't be able to edit that map's colours.
Preview:
Install & use Install: Northstar client mod
- Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
- Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
- Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.
Northstar is for private servers and custom content; do not use it to connect to official servers.