Fire
Titanfall 2 - Management Mod
About this mod Machine translation
Fire
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Overview
Fire is a plug-in that provides multiple game management functions (should it be called a plug-in or a module qwq)
Add administrator
Modify the Fire_AdminUIDs item in the mod.json file to support multiple administrator UIDs. Please use commas to separate them.
Example:
Fire_AdminUIDs "1013199872353,1234567890123,9876543210987"
Configuration items
| Configuration items | Purpose | Default value | Value description |
|:--- |:--- |:--- |:--- |
| Fire_AntiAFKEnabled | Enable or disable the anti-AFK system | "0" | "0": Disabled
"1": enable |
| Fire_ChatEnabled | Enable or disable in-game chat | "1" | "0": Disabled
"1": enable |
| Fire_AimAssisEnabled | Enable or disable the assisted aiming function | "1" | "0": Disabled
"1": enable |
| Fire_AdminJoinBroadcastEnabled | Whether to broadcast to the whole server when the administrator joins | "0" | "0": Do not broadcast
"1": Broadcast to all players |
Chat commands
- /aa
- /afk
- /ajb
- /bal
- /tp
- /ban
- /kick [reason]
- /cb
- /kab
- /cheats
- /core
- /csb msg
- /danmaku msg
- /tf
- /eject
- /fly
- /fold
- /give
- /god
- /hack
- /man
- /map
- /skip
- /kill
- /hide
- /show
- /hp
- /mhp
- /noclip
- /ogre
- /uid
- /pl
- /rf
- /ring [duration]
- /stop [reason]
- /chat
- /mute [time (seconds)]
- /unmute
- /sbc
- /team
- /checkver
- /swit
- /money
- /reserve
- /script
- /reload
- /command
- /load
Console commands
- fire
callback
Chat command function (ChatCommands.gnut)
| Function | Effect | Return value | Description |
|:-------------------------- |:------------------------------- |:----- |:-------------------------------- |
| AddChatCommandCallback | Register a new chat command and its callback function | bool | Return true on success, false on failure |
| SetChatCommandCallback | Modify the callback function of registered chat commands | bool | Only existing commands can be modified |
| IsChatCommandRegistered | Check whether the chat command has been registered | bool | Returns true if it exists, otherwise false |
| RemoveChatCommandCallback | Remove the registered chat command | bool | Return true if the removal is successful |
Sample code (chat command)
AddChatCommandCallback("/hello", ChatCommand_Hellp)
void function ChatCommand_Hellp(entity player, array args)
{
Fire_ChatServerPrivateMessage( player, "hello " + player.GetPlayerName() )
}
Console command function (ConsoleCommands.gnut)
| Function | Effect | Return value | Description |
|:----------------------------- |:--------------------------------- |:----- |:-------------------------------- |
| AddConsoleCommandCallback | Register a new console command and its callback function | bool | Return true on success, false on failure |
| SetConsoleCommandCallback | Modify the callback function of a registered console command | bool | Only existing commands can be modified |
| IsConsoleCommandRegistered | Checks whether the console command has been registered | bool | Returns true if it exists, otherwise false |
| RemoveConsoleCommandCallback | Remove the registered console command | bool | Return true if the removal is successful |
Sample code (console command)
AddConsoleCommandCallback("hello", ConsoleCommand_Hellp)
bool function ConsoleCommand_Hellp(entity player, array args)
{
Fire_ChatServerPrivateMessage( player, "hello " + player.GetPlayerName() )
return true
}
Install & use Install: Northstar client mod
- Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
- Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
- Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.
Northstar is for private servers and custom content; do not use it to connect to official servers.