EnableFactionIDCards

v1.3.0·Updated 2025-11-02

Enables ID cards for all factions.

About this mod Author’s original text

Nachos.EnableFactionIDCards

Enables ID Cards for all factions.

This mod activates faction ID Cards from singleplayer in multiplayer.

In cl_faction_dialogue.gnut, return is changed to true on lines 250 and 256, and in cl_conversation.gnut, callerIDs are used to specify which cards should be used.

In Frontier Defense, the card is changed to Droz by default, but it can also be changed to Davis via the modsettings menu.

If you have any other mod that uses one or both of these files, you will have to copy these changes to those files. Note: As of v1.2.0, its no longer necessary to do this if using OS Restoration.

In cl_conversation.gnut, const WAVEFORM_FADE_DURATION controls how long the card will be shown. If you change the value to a large number, it will also react to your titan's voice (with the same card), as well as about one grunt voice line (Take out those titans. Fire! Fire!).

The waveform also reacts to audio overrides.

callerIDs of all factions:

All numbers are documented on GitHub.

Install & use Install: Northstar client mod

  1. Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
  2. Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
  3. Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.

Northstar is for private servers and custom content; do not use it to connect to official servers.

File & checksum

Filename
EnableFactionIDCards-1.3.0.zip
File size
89.1 KiB
SHA-256
d5de39a3dc8ea54431629050d3175b0e71c34474dd9460a644cf724178cc857c
Stored at
2026-10-06 19:13