Complete Reposition
Different position for all weapons and more
Screenshots 4 screenshots
About this mod Author’s original text
Changes the position of each weapon
Fixes TF2 issues with ammo counters
Contains additional settings
The position is adjusted to the maximum FOV (110)
Compatible with Perfect Scopes
Compound
- All guns: Primary + Secondary + AT-weapons + SP + Titan weapons
- Tacticals
- Ordnance
- Boosts
- Melee: Pilots + Titans
- Titan abilities and Cores
Demonstration
Guns
Tacticals/Ordnance/Melee
Main preset
Picked up optimal in my opinion the position of the weapon from the hip and when aiming
Weapon positions were chosen based on QoL and realism, with an eye to the principles of composition and the rules of Respawn designers
Changed the position of all weapons (40)
Additional presets
Add freshness, but will not make cardinal deterrent changes
- Main preset more massive
- Vanilla more massive
- Vanilla better visibility
- Apex and Titanfall 1 for some guns
- Unique possition for every pistol
- Exclusive presets for some guns
Installation
Disable mods that change the position of weapons, if any
Make a copy of the old version of the Complete Reposition so as not to lose the changes you made
If you want, copy the lines you changed or just the values
Go to Dubaser-Complete_Reposition-1.x.x.zip\mods
Unzip to Titanfall2\R2Northstar\mods
Files
1 Complete Reposition\keyvalues\scripts\weapons - files with links to scripts
- Files should not be renamed
- The files contain links to scripts with weapon configurations
- If the link is not correct, the configuration will not be applied
- If you rename the script, you will need to change the link as well
2 Complete Reposition\mod\scripts\weapons - scripts with configurations
- Configurations for each gun (38)
- You can edit them and change their name
- If you change the config name, you will need to change the link in the corresponding keyvalues\scripts\weapons
- References are registered in Actual_Weapon_Names.txt
- To enable or disable the setting - put or remove //
- Lines can be added and removed
- There are hints in the script of each weapon
- Tenths and hundredths can be used (4.20, 6.9, -13.37)
- Mod scripts are only read at startup. You can change files while playing (minimize the game). To apply the changes, restart the game or exit to the main menu and reload the mods through the console or special menu
- You can assign one config file to multiple guns. It is desirable that the configurations match as much as possible (used sights, particles). To do this, in the files Complete Reposition\keyvalues\scripts\weapons you need to change the links
- You cannot remove empty sections in Mods. This will break the order of weapon modifications, they will not work correctly in the game
Main Settings
- viewmodel_offset_hip - Weapon position when firing from the hip and idle position
- zoom_fov - Zoom level while aiming
- zoom_fov_viewmodel - Weapon visibility while aiming
- uix_draw_cloaked - Drawing ammo counters under the Cloak
- viewmodel_offset_ads - Weapon displacement when aiming
- dof_zoom_ - Depth of field
Setup Guide
1 viewmodel_offset_hip
- Weapons can be moved (-left/X/right front/Z/-back up/Y/-down)
- You can't rotate the weapon clockwise/counterclockwise. The weapon is always directed to the center of the screen (as well as the HUD)
- You can have multiple position lines in the same file, but only one can be active, others must be preceded by //
- You can put // anywhere, so you can keep a few values you need and quickly switch between them
- If you put Sniper Rifles too far (2+), then the reticle of the optics will be visible, it will greatly impair visibility
- Model shift in also means the corresponding shift of the weapon in crouching and running, on the wall, in falling and jumping
- Due to the size of the Titan weapons, the result is visible at values of +-3
- To set the default weapon hip position - put // in front of each line "viewmodel_offset_hip". The position of the weapon when aiming, zoom and other parameters will remai
Install & use Install: Northstar client mod
- Install the Northstar client first (the open-source community client for Titanfall 2; its release page provides an installer). It loads the mods.
- Unzip the archive from playbuff and put its contents into the Northstar/mods/ folder inside your Titanfall2 directory.
- Start the game through NorthstarLauncher.exe — the console lists the mods it loaded.
Northstar is for private servers and custom content; do not use it to connect to official servers.
Install these first, or the mod will not work: