Reduce spacecraft start-up fuel costs
Reduced fuel costs for launching spacecraft from the ground. NOTE: From now on, you can get game technology mods that reduce fuel consumption with each launch and even recharge the tank slowly! Free option (instead of 25% of the energy per shot), options of 10% of the total energy per shot and 5% of the total energy per shot
Screenshots 2 screenshots
About this mod Machine translation
Reduced fuel costs for launching spacecraft from the ground. NOTE: From now on, you can get game technology mods that reduce fuel consumption with each launch and even recharge the tank slowly! Free option (instead of 25% of the energy per shot), options of 10% of the total energy per shot and 5% of the total energy per shot
Reduce spacecraft start-up fuel costs
2020-11-15: Version 1.5 is still compatible with the next generation 3.10
Reduced fuel costs for launching spacecraft from the ground.
NOTE: From now on, you can get game technology mods that reduce fuel consumption with each launch and even recharge the tank slowly!
Free option (instead of 25% of the energy per shot), options of 10% of the total energy per shot and 5% of the total energy per shot
Install
Unzip the zip file
Select required pak from zip file
0% fuel consumed per launch: ReducedLaunchCost_0.pak
Each launch consumes 5% fuel: Reduced Launch Cost 5.pak
Each launch consumes 10% fuel: Reduced Launch Cost 10.pak
Copy the required pak files to No Man's Sky/GAMEDATA/PCBANKS/MODS (create the folder if it doesn't exist)
Delete No Man's Sky/GAMEDATA/PCBANKS/DISABLEMODS.txt if present
NOTE: If a mod doesn't seem to work properly, it may be a mod conflict. Try renaming this mod to the last one (e.g. XXReducedLaunchCost_0.pak)
This mod is not compatible with any other mod that modifies NMS_REALITY_GCTECHNOLOGYTABLE.MBIN, but if you wish to merge it with any other mod written for AMUMSS, a .lua file is also provided for each variant.
IMPORTANT: If you are using my other module (Reduced Warp Cost), please download the optional merged version! Not available for 1.77 and higher
uninstall
Remove selected pak files from No Man's Sky/GAMEDATA/PCBANKS/MODS
renew
FILE: METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
Offset 164040 (4 bytes) IEEE 754 floating point value
Reduced Launch Cost
2020-11-15: 1.5 version is still compatible with Next Generation 3.10
Lowers the fuel cost for launching your ship from the ground.
Note: since Beyond, you can get ingame technology modules that reduce your fuel consommation at each launch or even slowly recharges your fuel tank!
Options for free cost (instead of 25% of energy per launch), 10% of total energy per launch and 5% of total energy per launch
Installation
Unzip the zip file
Pick the desired pak from the zip file
0% cost per launch: ReducedLaunchCost_0.pak
5% cost per launch: Reduced Launch Cost 5.pak
10% cost per launch: Reduced Launch Cost 10.pak
Copy the desired pak file to No Man's Sky/GAMEDATA/PCBANKS/MODS (Create the folder if it doesn't exist)
Delete No Man's Sky/GAMEDATA/PCBANKS/DISABLEMODS.txt if it exists
Note: If the mod doesn't seem to work, you likely have a mod conflict. Try renaming this mod to be last (e.g. XXReducedLaunchCost_0.pak)
This mod is incompatible with any other mod that modifies NMS_REALITY_GCTECHNOLOGYTABLE.MBIN but a.lua file is also provided for each variant if you want to merge it with any other mod written for AMUMSS
Important: If you're using my other mod (Reduced Warp Cost), then download the optional merged version instead! Not available for 1.77 game version and Beyond
Un-installation
Delete the selected pak file from No Man's Sky/GAMEDATA/PCBANKS/MODS
Changes
File: METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
Offset 164040 (4 bytes) IEEE 754 float value
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.