Joew's No Man's Sky Module Management & Conflict Detection Tool V2.5 Simplified Chinese Version
Chinese version released on May 28, 2022
About this mod Machine translation
Chinese version released on May 28, 2022
Software description:
This is a small and easy-to-use excellent software made by foreign players a long time ago and shared on the N network. It can easily enable or disable No Man's Sky Mods and has the function of troubleshooting Mod conflicts. The final version of the software is Ver2.5, which was released on the N network in August 2018. Since then, the original author has stopped updating, but until now the software can still work and correctly detect conflicting Mod information. This software is also one of the No Man's Sky game-related software that I have always saved and used.
The English original version of this software has been moved to the forum by players before (mod conflict checking tool V2.5). Even in the English version, the functions of the software itself are very simple and practical. Perhaps because players still prefer the Chinese interface, many players left me messages asking for a Chinese version of this software, so I took the time to Chineseize this software and release it to everyone.
Software usage and functions:
When running the software for the first time, you need to manually specify the installation directory of the "No Man's Sky" game. Click the exclamation point "!" on the far right of "Game Directory" to open the folder browser for selection, or you can directly copy and enter it into the path box. Note here that you only need to specify the root directory of the game (for example: \Steam\steamapps\common\No Man's Sky), and the software will remember this path later.
If a Mod file already exists in the game directory, the software will automatically refresh the Mod list. Right-click on any Mod in the list and select "Open MODS Folder" to quickly open the corresponding Mod location for operation.
"Save": Check the Mod that needs to be loaded and click "Save" to enable the Mod in the game. Otherwise, uncheck the Mod and click "Save" to disable the Mod in the game. In short, remember that you need to click "Save" to enable or disable the Mod.
"Check Mod Conflicts": You can quickly detect whether there are conflicts with enabled mods. If there are no Mod conflicts, a message will appear saying "No conflicts detected." If a conflict prompt appears, you need to pay attention. Usually only file conflicts ending with "MBIN" in the conflict prompt box will affect the use of the Mod. When you see this situation, you need to disable the relevant Mod according to the Mod file name displayed in the prompt box.
"Refresh": Generally used when you have installed a new mod but it does not appear in the list in the manager.
"Clear Cache": This function should be designed for previous game versions to clear the shader cache of No Man's Sky. In the current version of the game, No Man's Sky has officially deprecated shaders, so this function should not be used.
The above is the operation and usage of the software. You can figure it out after a few times of self-heating.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.