EnlightenedJi
Mods Ji to be harder
About this mod Author’s original text
Enlightened Ji
"Ji decided to read the hexagrams one last time and learned he did not need to hold back."
A mod that makes Ji harder by increasing health, attack sequence length, move variety, and speed. The goal was to make the boss fight around as hard as unmodded Normal Eigong.
Installation
- Can use a mod manager of your choice or manual installation.
- For mod manager, no extra steps required
- For manual installation, in addition to placing the dll file appropriately, the zip file includes 'EnlightenedJiBundle'
- Move 'EnlightenedJiBundle' to the AppData folder of NineSols
- Ex: Users\XXX\Data\LocalLow\RedCandleGames\NineSols
- Incorrect placement will result in a normal-colored Ji
- More info on modding is on the Nine Sols Wiki Page on Modding.
Changes
General
- Phase 1 HP increased to 6500
- Phase 2 HP increased to 10750
- Animation speed increased by 20% generally. All further speed increases are in addition to this 20% increase.
- Included attacks originally only available in phase 2 into phase 1
- Minimized time Ji is vulnerable to attack
- Disabled hurt interrupt except during divination
- Increased Ji's speed of deploying altars (Health, Lasers, Black Holes)
- Every attack sequence now ends with a "sneak attack" that may be an accelerated sword attack, laser altar, black hole, or crimson attack
- Modified Ji's sprite to a darker color theme, inspired by Ji Fanart by MOMONIAW
- Changed crimson attack color to golden
BepinEx Configuration Manager
- Allows you to modify different parts of the mod
- All modifications require a retry to fully take effect
General Options
- Disables/Enables changes to HP, attack sequence, speed, and sprite color
Speed Options
- Must have enabled speed changes
- Modify the base speed at which Ji's attacks occur
HP Options
- Must have enabled HP changes
- Modify Ji's health at phase 1
- Modify the ratio used to calculate Ji's phase 2 HP (Phase 1 HP * ratio)
Color Options
- Must have enabled color changes
- Modify keyboard shortcut to reload material and shaders used to modify colors
- Modify the colors based on RGB value
Phase 1
- Changed boss title from Ji to Enlightened Ji
- All attack sequences end with 2 crimson attacks and a sneak attack
- Chance for blizzard attack, certain sword attacks, and crimson attacks to be accelerated
- Small chance for any attack to be accelerated
- Accelerated big black hole attack
- Accelerated hard laser altar attack
Sword Attack Sequence
- Modified to now be 4 flying sword attacks
Altar Attack Sequence
- Modified to now be a easy laser altar, small black hole, easy laser altar again, and a sword attack
Small Black Hole Attack Sequence
- Modified to now be a small black hole, easy laser altar, blizzard, and a sword attack
Blizzard Attack Sequence
- Modified to now be an easy laser altar, blizzard, a sword attack, and a blizzard again
Phase 2
- Changed boss title from Ji to The Kunlun Immortal
- All attack sequences end with a hard laser altar, 3 crimson attacks, and a sneak attack
- Increased chance for blizzard attack, specific sword attacks, and crimson attacks to be accelerated
- Increased chance for any attack to be accelerated
- Accelerated big black hole attack
- Accelerated hard laser altar attack
Opening
- Modified to be a sequence of 17 attacks that is every common combo usually experienced during phase 2
- Getting through this means you can probably get through phase 2
Sword Attack Sequence
- Modified to now be 4 flying sword attacks
Altar Attack Sequence
- Modified to now be a hard laser altar, blizzard, and 2 long sword attacks
Small Black Hole Attack Sequence
- Modified now to be a small black hole, long sword attack, hard laser altar, and blizzard
- This attack sequence contains probably the hardest of the common combos
Blizard Attack Sequence
- Modified to now be a blizzard, quick sword attack, blizzard again, and quick sword attack again
Big Black Hole Attack Sequence
- Modified to now be a big black hole, hard laser altar, big black h
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: