Abraxis Audio
A custom sound and music framework/API for Necropolis (using Wwise magic!)
About this mod Author’s original text
Abraxis Audio: Necropolis Custom Sound Framework
Have you ever wanted to throw your own custom sounds into Necropolis? Have a mod you're working on that would benefit from some amazing special event music? Maybe you're looking to change all the sound effects into the sound of a metal pipe on the floor?
Well look no further!
What You Need
If you're downloading a sound mod that uses Abraxis Audio, no worries! It should be listed as a dependency and downloaded alongside that mod. No extra work is needed on your part!
For modders, please check out the GitHub here
(Or the wiki here I guess if I can figure that out)
The Wiki will have guides to help you navigate both the API as well as installing and using Wwise 2015.1.9 (You can not create soundbanks that will work without this verison of Wwise)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: