Speedometer

v1.2.2·Updated 2026-08-05

Displays your current movement speed on the HUD with configurable position and toggle.

About this mod Author’s original text

Speedometer

A BepInEx client mod for Mycopunk that displays your current movement speed on the HUD.

Features

  • Live speed display — Shows your current movement speed in m/s
  • Toggleable HUD — Enable or disable the speedometer from the config file
  • Configurable position — Adjust X/Y anchor position to place the HUD wherever you like
  • Configurable color — Customize the speed value color (default: sky blue)
  • Hot reload — Config changes are picked up automatically while the game is running
  • Optional HUD repositioning — Registers with HudRepositionAPI when available for in-game dragging

Dependencies

  • Mycopunk
  • BepInEx 5.4.2403 or compatible (BepInExPack_Mycopunk)
  • SparrohUILib 1.2.0 or compatible

Installation (recommended)

  • Install with a -compatible mod manager (e.g. r2modman or Mod Manager).
  • Required dependencies are installed automatically.

Manual installation

  • Install BepInEx and SparrohUILib for Mycopunk.
  • Place Speedometer.dll in /BepInEx/plugins.

The mod loads automatically through BepInEx when the game starts. Check the BepInEx log for a successful load message.

Building

  • Clone this repository.
  • Open the solution in Visual Studio, Rider, or another C# IDE.
  • Ensure game and dependency assembly paths in the project file match your install.
  • Build in Release mode:

dotnet build --configuration Release

The output DLL is written to bin/Release/netstandard2.1/Speedometer.dll.

Configuration

Settings are stored at:

/BepInEx/config/sparroh.speedometer.cfg

| Section | Key | Default | Description |

|-----------------|--------------------|----------|-----------------------------------------------|

| General | Enable Speedometer | true | Toggles the speedometer HUD on or off |

| HUD Positioning | Speedometer X | ~0.064 | Horizontal anchor (0–1) |

| HUD Positioning | Speedometer Y | ~0.230 | Vertical anchor (0–1) |

| Colors | Speed Color | sky blue | Rich-text value color (RRGGBB or #RRGGBB) |

Troubleshooting

  • Mod not loading? Confirm BepInEx and SparrohUILib are installed, then check the BepInEx log for errors.
  • Speed not updating? Make sure you are in-game with a local player loaded.
  • HUD position wrong? Adjust Speedometer X / Speedometer Y in the config, or use a HUD reposition mod if available.
  • No speed detected? The mod tries several player velocity sources; if none report motion you will see "No Speed

Detected".

Authors

  • Sparroh

License

This project is licensed under the MIT License — see the LICENSE file for details.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_MycopunkSparroh-SparrohUILib

File & checksum

Filename
Speedometer-1.2.2.zip
File size
11.9 KiB
SHA-256
4a994a85b48a01bc7e9669cf150ca60a9b0f27dd1fdb7b397bd47ceef71aac7d
Stored at
2026-10-12 00:36