ShowBoostValues

v1.0.1·Updated 2026-08-05

Shows a preview of boosted upgrade stat values when holding additional details on boostable upgrades.

About this mod Author’s original text

Show Boost Values

A BepInEx client-side mod for Mycopunk that previews boosted upgrade stats before you spend resources.

Problem

Boosting an upgrade shifts each rollable property 18% toward the better end of its range, but the game never shows

what those new values will be until after you boost. Exotic turbocharge already has a hold-details preview; normal

boosts do not.

Solution

While hovering a boostable, not-yet-boosted, non-Exotic upgrade and holding the game's additional details

binding (Interact / details):

  • A popup appears next to the hover (same place as exotic turbocharge previews)
  • Header: When boosted:
  • Body: the full boosted stat block, using the game's own roll/boost math so values match what you get after boosting

Exotic upgrades keep their vanilla turbocharge preview. Already-boosted upgrades are unchanged.

Dependencies

  • Mycopunk
  • BepInEx 5.4.2403 or compatible (Mycopunk pack)
  • HarmonyLib (bundled with BepInEx)

Install

r2modman (recommended)

Install via the Mycopunk mod manager; the package places the DLL under BepInEx/plugins.

Manual

  • Build or download ShowBoostValues.dll
  • Copy it to /BepInEx/plugins/

Build

dotnet build --configuration Release

Output: bin/Release/netstandard2.1/ShowBoostValues.dll

Config

BepInEx/config/sparroh.showboostvalues.cfg

| Setting | Default | Description |

|-------------------|---------|------------------------------------------------------------------------------|

| General.Enabled | true | Master toggle for boost previews. Hot-reloads when the file changes on disk. |

Notes

  • Client-side only — safe in multiplayer (display-only).
  • Hold the details/interact binding to show the boost preview (same gesture as exotic turbo info and [min - max]

ranges).

  • Compatible with mods that force additional details on by default (e.g. AlwaysAdditionalDetails).

License

MIT — see LICENSE.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Mycopunk

File & checksum

Filename
ShowBoostValues-1.0.1.zip
File size
9.5 KiB
SHA-256
f361e4a377cbecb152bec35fffecc0db99141e573264c48ddc5c72c9a0e0ffdc
Stored at
2026-10-10 06:16