Scoreboard
Hold Caps Lock for a CoD-style multiplayer scoreboard showing roster, loadout, and mission stats.
About this mod Author’s original text
Scoreboard
Hold Caps Lock for a Call of Duty-style multiplayer scoreboard in Mycopunk.
Features
- Hold-to-show overlay — Caps Lock (configurable)
- Full lobby roster — name, class icon, gear icons (hover tooltips), alive state
- Local player highlight — left accent bar and > name prefix
- Mission stats — core kills, target kills, damage, healing, deaths, revives
- Compact layout — short panel for ≤4 players; scrolls for larger lobbies (up to 16)
- Context subtitle — MISSION / LAST MISSION / LOBBY, player count, and sync status
- Multiplayer sync — when other players also run the mod:
- Unity Netcode named messages (client → host → lobby)
- Peers without the mod still appear (name/class/gear/ping) with — for combat stats
- Toggle via config Networking.Enabled if needed
- Ping — synced RTT in snapshot; host local shows 0
- Hub + mission — works in both; last-mission stats stay visible after extract until the next drop
- SparrohUILib themed UI
Columns
| Column | Source |
|--------|-------------------------------------------------------|
| PLAYER | Steam name |
| CLASS | Character icon (tooltip = class name) |
| GEAR | Primary / Secondary / Grenade icons (hover for names) |
| KILLS | Enemy cores this mission |
| TGT | Targets killed this mission |
| DMG | Damage dealt |
| HEAL | Healing done |
| DTH | Deaths |
| REV | Revives (repairs) |
| PING | Transport RTT (ms) |
Dependencies
- Mycopunk
- BepInEx 5.4.2403+
- SparrohUILib sparroh.uilibrary ≥ 1.1.4
Install
r2modman: install Sparroh-Scoreboard (pulls UILib).
Manual: place Scoreboard.dll in BepInEx/plugins/ alongside SparrohUILib.dll.
Config
BepInEx/config/sparroh.scoreboard.cfg
| Key | Default | Description |
|-----------------------|----------|-------------------------------------------------------------|
| General.Enabled | true | Master toggle |
| Networking.Enabled | true | Sync stats with other Scoreboard users (host must have mod) |
| Networking.DebugLog | false | Log hello/stats traffic to BepInEx console |
| Input.HoldKey | CapsLock | Hold to show scoreboard |
Building
dotnet build --configuration Release
Output: bin/Release/netstandard2.1/Scoreboard.dll
License
MIT — see LICENSE
Source: github.com/Little-Sparroh/Scoreboard
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: