RedactedNotification

v1.0.2·Updated 2026-08-05

HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.

About this mod Author’s original text

RedactedNotification

A BepInEx mod for Mycopunk that alerts you when the rare ERROR REDACTED mission modifier appears on the mission

board — including while you are mid-mission and the board refreshes.

Features

  • Board watch: Tracks the current mission board seed and detects ERROR REDACTED on any listed mission
  • Mid-mission alerts: Lives on the player HUD so you still get notified when the board rotates during a run
  • Hidden by default: Only shows when ERROR REDACTED is present
  • Alert blink: Soft alpha pulse on text + icon when the modifier is on the board
  • Modifier icon: Uses the real ERROR REDACTED icon and color when available
  • Optional idle mode: Persistent grey indicator with “no ERROR detected.” when the modifier is absent
  • Repositionable: Soft integration with ModSettingsMenu HUD repositioning when available

Getting Started

Dependencies

  • Mycopunk (base game)
  • BepInEx - Version 5.4.2403 or compatible
  • SparrohUILib (Sparroh-SparrohUILib)

Building/Compiling

dotnet build --configuration Release

Installing (Recommended):

  • Install / r2modman
  • Ensure SparrohUILib is installed as a dependency

Manual Installation:

  • Place RedactedNotification.dll in BepInEx/plugins/
  • Place SparrohUILib.dll in BepInEx/plugins/ (or install the SparrohUILib package)

Configuration

Config file: BepInEx/config/sparroh.redactednotification.cfg

General

| Option | Default | Description |

|--------------------------|--------------------------------|-----------------------------------------------------------------------|

| Enable Notification | true | Master toggle for the notification HUD |

| Show When Not Detected | false | Always show a grey idle state when ERROR REDACTED is not on the board |

| Alert Text | ERROR REDACTED has appeared! | Text when the modifier is on the board |

| Idle Text | no ERROR detected. | Text for idle mode |

| Enable Blink | true | Soft alpha pulse on the alert so it is easier to notice |

| Blink Speed | 2.0 | Blink cycles per second (try 1–3) |

| Blink Min Alpha | 0.35 | Dim-phase alpha (higher = subtler) |

HUD Positioning

| Option | Default | Description |

|------------------|---------|---------------------------------|

| Notification X | 0.50 | Normalized HUD X position (0–1) |

| Notification Y | 0.12 | Normalized HUD Y position (0–1) |

Config hot-reloads when the file changes.

How it works

The game regenerates the mission board from Global.MissionSelectSeed (about every 10 minutes). This mod:

  • Resolves the ERROR REDACTED MissionModifier from Global.Instance.MissionModifiers
  • Reconstructs the current board from that seed (same logic as mission select)
  • Shows a reticle HUD alert when any board mission includes the modifier

Opening mission select also feeds live button data so special/custom missions are covered.

Authors

  • Sparroh

License

MIT — see LICENSE

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_MycopunkSparroh-SparrohUILib

File & checksum

Filename
RedactedNotification-1.0.2.zip
File size
19.3 KiB