FullAuto
Toggle full-auto fire on any semi-auto weapon. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.
About this mod Author’s original text
Full-Auto
Forces semi-automatic weapons to fire full-auto while the fire button is held.
Installation
- Install BepInExPack_Mycopunk.
- Install ModSettingsMenu by Sparroh.
- Install this mod through your mod manager.
- Launch the game.
Manual
- Install BepInExPack_Mycopunk as above.
- Install ModSettingsMenu as above.
- Extract FullAutoMod.dll into BepInEx/plugins/ in your Mycopunk directory.
- Launch the game.
Usage
The toggle key defaults to Backslash. Rebind it in-game via ModSettingsMenu (press F10) or edit BepInEx/config/fullautomod.mycopunk.cfg.
| Input | Action |
|---|---|
| Quick press | Toggles the held weapon between Default and Full-Auto |
| Hold (~1 second) | Shows the current fire mode for the held weapon without toggling |
- Full-Auto sets isFireInputHeld to true while the fire button is held, overriding semi-auto fire modes.
- Fire mode is stored per weapon. Switching weapons keeps each one's setting.
- A popup shows the current mode when toggling or previewing.
Configuration
Press F10 in-game to open ModSettingsMenu, find FullAutoMod, and edit toggle key or popup offset. Changes apply instantly.
| Setting | Default | Description |
|---|---|---|
| ToggleKey | Backslash | Key binding for the toggle action (live — no restart needed) |
| PopupYOffset | 60 | Vertical offset of the mode popup from center screen (-200 to 200, live) |
Requirements
- Mycopunk, obviously
- BepInExPack_Mycopunk
- ModSettingsMenu by Sparroh (required for in-game config editing)
Changelog
See CHANGELOG.md.
Credits
Icon: Infinity Burn upgrade from Mycopunk.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: