EquipAllWeapons
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
About this mod Author’s original text
Equip All Weapons
A quality-of-life BepInEx mod for Mycopunk that equips every unlocked primary weapon at once and lets you cycle through them.
Features
- All unlocked primaries equipped — no longer limited to two primary slots.
- Scroll to cycle — mouse-wheel / switch-slot walks through every equipped primary.
- Hotbar follows the held gun — selected icon and ammo match the primary you are holding, including extras.
- Vanilla slots preserved — utility, grenade, melee, and stored gear stay on their normal slots.
- Loadout-aware — your current/saved weapon pair stays in the first two slots when possible; extras fill the rest.
- Config toggles — enable/disable, unlocked-only vs all catalog primaries, scroll behavior.
Configuration
Edit BepInEx/config/sparroh.equipallweapons.cfg (created on first launch):
| Setting | Default | Description |
|---------|---------|-------------|
| General.Enabled | true | Master toggle. |
| General.UnlockedOnly | true | Only equip unlocked primaries. Set false to equip every primary in the catalog. |
| Controls.ScrollAllPrimaries | true | Scroll cycles all equipped primaries (not just the first two). |
The config file is watched and reloads automatically after you save changes.
Controls
| Input | Behavior |
|-------|----------|
| Scroll / Switch Slot | Cycle all equipped primaries (when enabled). |
| Weapon 1 / Weapon 2 keys | Still control the first two primary slots (compatible with Dedicated Weapon Keys). |
| Utility / Throw / Melee / Stored | Unchanged. |
Dependencies
- Mycopunk
- BepInEx Pack for Mycopunk 5.4.2403 or compatible
Installation
r2modman (recommended)
Install once published, or add a local profile install of your built package.
Manual
Copy EquipAllWeapons.dll to:
/BepInEx/plugins/
Building
dotnet build --configuration Release
Output:
bin/Release/netstandard2.1/EquipAllWeapons.dll
Notes
- Gear select UI still edits two primary tiles; extras are auto-filled after menu close / spawn.
- Hotbar keeps the classic two-icon strip: selected = held primary, other = previous primary.
- Multiplayer: spawns go through the normal server gear path (best as host / listen-server owner).
- Each primary is a networked gear instance, so equipping many weapons has some cost.
Authors
- Sparroh
License
MIT — see LICENSE.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: