DiscWorldRework

v1.0.0·Updated 2026-08-05

Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.

About this mod Author’s original text

DiscWorldRework

Reworks the Disc World upgrade on Photon Disc so guns keep their handling stats but fire full Photon Discs.

Vanilla problem

Disc World turns gun shots into discs, but those discs are heavily nerfed:

  • Gun damage is forced onto the disc
  • Explosion radius is zeroed
  • Wave trail is disabled
  • Bounce-chain is disabled
  • Most Photon Disc upgrade behavior is skipped

What this mod does

With Disc World equipped, guns still control the weapon handling loop:

  • Reload speed
  • Fire rate
  • Magazine size
  • Ammo capacity
  • Spread
  • Recoil

…but each shot fires a full Photon Disc using grenade/disc stats and behavior:

  • Photon Disc damage and element/attunement
  • Disc projectile speed / gravity
  • AOE explosion radius
  • Ground wave
  • Bounce-chain
  • Other Photon Disc upgrade effects (successive toss damage, sprint size, linked discs, etc.)

Continuous weapons and Plate Launcher remain excluded, same as vanilla.

Install

Requires BepInEx for Mycopunk.

Copy DiscWorldRework.dll to:

BepInEx/plugins/

Or install / r2modman.

Config

After first launch, edit BepInEx/config/sparroh.discworldrework.cfg:

| Setting | Default | Description |

|----------------------------|---------|-------------------------------------------------|

| Enable Disc World Rework | true | Master toggle. Off restores vanilla Disc World. |

Config reloads automatically when the file is saved.

Notes

  • Client-side Harmony patch
  • Does not add a new upgrade; it changes existing Disc World behavior
  • License: MIT
  • Source: GitHub

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Mycopunk

File & checksum

Filename
DiscWorldRework-1.0.0.zip
File size
21.4 KiB