CheatMenuPlus

v1.5.5·Updated 2026-05-03

CheatMenu+ is a fork of Sparroh's CheatMenu, based on Slidedrum's MenuMod2, with extra cheats and custom upgrade/cosmetic tools.

About this mod Author’s original text

CheatMenu+

CheatMenu+ is a Mycopunk cheat menu mod with gameplay cheats, progression tools, spawn utilities, custom upgrade pickups, and custom cosmetic pickup editing.

Attribution

This project is based on Sparroh's CheatMenu, which itself is a successor to Slidedrum's MenuMod2. Credit for the original menu foundation belongs to those authors. CheatMenu+ is a fork/continuation with additional fixes, UI changes, gameplay tools, custom upgrade support, and cosmetic editing work.

Installation (Recommended)

  • Install BepInEx version 5.4.2403 or compatible.
  • Download and install CheatMenu+ Mod Manager.
  • Launch the game.

Manual Installation

  • Install BepInEx version 5.4.2403 or compatible.
  • Download the latest CheatMenu+ release from GitHub.
  • Extract the.dll file to /BepInEx/plugins.

Usage

  • Press Insert to open the cheat menu.
  • Navigate through the menus to access various cheats and utilities.
  • The mod requires a non-default profile to function.

Features

CHEATS Menu

  • Ammo & Abilities: Toggle infinite ammo, toggle no cooldowns, refill ammo, and refresh cooldowns
  • Movement: Apply movement presets or reset movement back to normal
  • Teleport: Save your current position, teleport back to it, or teleport to your crosshair target
  • Enemies: Toggle enemy spawning, kill enemies, spawn swarms, make enemies flee, adjust intensity, and clean up parts/collectables
  • Loot: Toggle infinite resources, grant max resources, clear lost loot upgrades, and spawn quick loot objects
  • Godmode: Toggle invincibility
  • Super sprint: Toggle fast movement speed
  • Super jump: Toggle enhanced jump height
  • Unlock everything: Unlock gear, upgrades, cosmetics, skills, levels, and resources

SPAWN Menu

  • Enemies: Spawn bosses (Amalgamation, Cranius) or standard enemies
  • Vehicles: Spawn Dart kart or WheelBox
  • Objects: Spawn various items like Saxitos bags, radio, barrel, training dummy, etc.

MISSIONS Menu

  • Force modifiers: Select mission modifiers to force on missions
  • Load mission: Select and load specific missions in different regions

UPGRADES Menu

  • Custom Stats: Spawn experimental in-mission custom upgrade pickups with typed percentages for supported modifiers
  • Cosmetic Pickups: Spawn random or seeded cosmetic pickups for gear, characters, and drop pod cosmetics
  • Custom Cosmetic Pickups: Edit supported cosmetic modifier fields such as chance, hue, colors, trim, emissive values, and VFX fields
  • Gear Upgrades: Grant upgrades for weapons and equipment by category
  • Character Upgrades: Grant upgrades for playable characters
  • Universal Upgrades: Grant general player upgrades

OUROBOROS Menu

  • Temporary versions of gear, character, and universal upgrades (removed after mission)

PROGRESSION Menu

  • Give missing upgrades: Grant all uncollected upgrades
  • Unlock locked skills: Unlock all skill tree abilities
  • Unlock weapons: Unlock gear that hasn't been collected yet
  • Level management: Set weapon and character levels (up to 30 or individual adjustment)

Requirements

  • MycoPunk (tested with game version 1.8.1 / Steam build 23053532)
  • BepInEx - Version 5.4.2403 or compatible

-.NET Framework 4.8

GitHub Actions Builds

This repository includes a GitHub Actions build workflow. Because Mycopunk and Unity assemblies are not redistributable project files, the workflow expects the encrypted references.zip.gpg file in the repository and a private repository secret named LARGE_SECRET_PASSPHRASE.

Create a zip with this structure, then encrypt it with GPG:

Managed/

Assembly-CSharp.dll

UnityEngine.dll

UnityEngine.*.dll

Unity.*.dll

System.IO.Hashing.dll

Google.Protobuf.dll

BepInExCore/

0Harmony.dll

gpg --symmetric --cipher-algo AES256 references.zip

Commit the resulting references.zip.gpg, then add the encryption passphrase as the LARGE_SECRET_PASSPHRASE repository secret.

On pushes, pull requests, or manual runs, the workflow builds CheatMenu.dll and uploads a CheatMenuPlus artifact. It does not publish to T

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Mycopunk

File & checksum

Filename
CheatMenuPlus-1.5.5.zip
File size
114.8 KiB