BounceIndicatorPlus
Shows ricochet/bounce prediction lines for all weapons with bounces, with configurable colors.
About this mod Author’s original text
Bounce Indicator Plus
A BepInEx mod for Mycopunk that shows ricochet/bounce prediction lines for any weapon with bounces, with fully
configurable colors.
Features
- Universal bounce lines: Displays bounce/ricochet prediction lines for all weapons with bounces ≥ 1 (not just
weapons that already show them)
- Configurable colors: Choose from Orange, White, Green, Blue, Red, Yellow, Purple, Cyan, or a custom hex color
- Live color updates: Changing the color in config updates active bounce lines immediately
- Hot-reload config: Saving the.cfg while the game is running applies changes automatically
- Client-side only: Safe to use without affecting multiplayer hosts or other players
Getting Started
Dependencies
- Mycopunk (base game)
- BepInEx - Version 5.4.2403 or compatible (BepInExPack_Mycopunk)
Installing (Recommended):
- Download and install Mod Manager / r2modman
- The mod will be automatically installed to the correct directory
Manual Installation:
- Place BounceIndicatorPlus.dll in your /BepInEx/plugins/ folder
Building/Compiling
- Clone this repository
- Open the solution file in Visual Studio, Rider, or your preferred C# IDE
- Build the project in Release mode to generate the.dll file
Alternatively, use dotnet CLI:
dotnet build --configuration Release
Configuration
Access mod settings through the BepInEx configuration file at:
/BepInEx/config/sparroh.bounceindicatorplus.cfg
Settings are under the Bounce Indicators section:
| Setting | Default | Description |
|---------------------|-----------|---------------------------------------------------------------------------|
| Enable Bounce Lines | true | Show bounce/ricochet prediction lines for all weapons with bounces ≥ 1 |
| Line Color | Orange | Preset color for bounce lines |
| Line Custom Color | #FF8000 | Hex color used when Line Color is set to Custom (#RRGGBB or RRGGBB) |
Live reload
Config changes apply while the game is running:
- Editing and saving the.cfg file reloads settings automatically (short debounce after save)
- Color changes update active bounce lines immediately
- Disabling Enable Bounce Lines hides active lines immediately; re-enabling shows them again on the next weapon
update
Help
- Mod not loading? Verify BepInEx is installed correctly and check the BepInEx console/log for errors
- No bounce lines? Confirm the weapon has bounces ≥ 1 and that Enable Bounce Lines is enabled
- Wrong color? Set Line Color to a preset, or choose Custom and set a valid hex code in Line Custom Color
Authors
- Sparroh
License
This project is licensed under the MIT License - see the LICENSE file for details
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: