AlwaysMagboots

v1.0.2·Updated 2026-08-05

Enables magnetic boots / wallrunning at all times.

About this mod Author’s original text

Always Magboots

A BepInEx mod for Mycopunk that enables magnetic boots / wallrunning at all times.

Features

  • Always wallrunning — Forces the wallrunning ability on without needing the Magboots upgrade
  • Local player only — Does not affect other players
  • Config toggle — Enable or disable the effect from the config file
  • Hot-reload — Config changes apply while the game is running; no restart required

Installation

(recommended)

  • Install Mod Manager (or r2modman)
  • The mod is placed in the correct directory automatically

Manual

  • Install BepInEx for Mycopunk (or

the BepInExPack for Mycopunk package)

  • Copy AlwaysMagboots.dll into /BepInEx/plugins/
  • Launch the game — the mod loads automatically through BepInEx

Check the BepInEx console/log for a load confirmation message.

Configuration

Settings are stored at:

/BepInEx/config/sparroh.alwaysmagboots.cfg

| Setting | Default | Description |

|--------------------|---------|----------------------------------------------------|

| Enable Wallrunning | true | Enables magnetic boots / wallrunning at all times. |

Config changes are hot-reloaded while the game is running — no restart required.

Building

  • Clone this repository
  • Open the solution in Visual Studio, Rider, or another C# IDE
  • Build in Release configuration

Or with the.NET CLI:

dotnet build --configuration Release

The output assembly is AlwaysMagboots.dll (target framework:.NET Standard 2.1).

Dependencies (build)

  • Mycopunk (game assemblies)
  • BepInEx 5.x
  • Harmony (bundled with BepInEx)

Troubleshooting

  • Mod not loading? Confirm BepInEx is installed correctly and check the BepInEx log for errors.
  • Wallrunning not working? Ensure Enable Wallrunning is set to true in the config (changes apply immediately

while the game is open).

License

This project is licensed under the MIT License — see the LICENSE file for details.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Mycopunk

File & checksum

Filename
AlwaysMagboots-1.0.2.zip
File size
12.4 KiB
SHA-256
801e3ad0351788bbd9df84c35025f39c270bb2e13b5e413b287d36b8188de53b
Stored at
2026-10-12 00:48