ScaleUI
Adds a Scale UI option to Muck's real Settings screen: pick any UI (Inventory, Chest, Crafting, Furnace, Cauldron, Trader, Map, HUD, or Everything) and resize it from 20% to 300%. Auto-saves, no popup
About this mod Author’s original text
Scale UI
Resize any of Muck's UI panels straight from the real Settings screen -
no popups, no separate tab, no hotkey. It's just there, right after the
"Music" setting, looking and behaving exactly like every other vanilla
option because it's built from the game's own controls.
What it adds
Scroll to the bottom of Settings and you'll find three new rows:
- UI Type - cycle through Everything, Inventory, Chest,
Crafting, Furnace, Cauldron, Trader, Map, HUD.
- UI Scale - a 20%-300% slider for whichever type is selected above.
Shows (Custom) once you've set your own value for that type, or
(Default) while it's just following Everything.
- Reset UI Scale - clears the override for the selected type (or
resets Everything back to 100%).
Everything acts as a global multiplier. Any UI you haven't customized
individually just follows it; touching a specific UI's slider gives it
its own independent value until you reset it.
Notes
- Every change saves instantly - no save button, nothing to remember.
- Works on the main menu, the in-game pause menu, and fresh each run.
- Requires BepInEx.
Compatibility
Built and tested against BepInEx 5.4.11 for Muck. If another mod also
changes the Settings screen, there's a small chance of a layout conflict;
if the "Scale UI" rows don't show up, check BepInEx/LogOutput.log for a
ScaleUI: warning line and report it.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: