MuckDontDestroyNeighbours
With this plugin, when part of a structure is destroyed, no other parts will be destroyed. Perfect if monsters break your stairs and destroy your entire base and everything inside!
About this mod Author’s original text
What It Does
This plugin simply prevents your entire base spontaneously combusting as soon as you (or an enemy) dare break a single wooden floor/wall/stairs.
Serious explanation: When a single structure component is destroyed, such as stairs, a wall, floor, roof, etc., normally all adjacent non-grounded components are also destroyed. Which leads to the problem of, for example, a skybase being completely destroyed as soon as any part of stairs which lead up to it break.
This plugin prevents that from happening. You (or enemies) can break whatever structure components you like, and nothing else will be destroyed due to no support. This greatly simplifies repairs, and no more stressing about boss nights breaking your entire base!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: