Rebels founding a nation
Rebels build country after 30
Screenshots 2 screenshots
About this mod Machine translation
Rebels build country after 30
This is one of the sub-functions of Kehan Empire. Some players wanted to make a separate mod, so this mod was born.
Thirty days after the rebels appear, if they are not eliminated (lost settlements), the rebels will establish a new country.
The war of nations is about to begin! (Theoretically compatible with any Mod)
If you like this mod, you can go to my AiDian to support it and buy me a cup of Coke. Your support is the motivation for me to update.
Love power generation link:
Communication and BUG feedback group: 760122234. The password to enter the group is on the author’s Aidenang
Updated content on November 30, 2024
- Fix the bug reported in game version 1.2.9
- The names of the heroes of the Rebel Kingdom families are randomized and the xxx family will no longer be displayed.
- You can modify the name and family information of the rebel kingdom in Modules\RebellionCreateKingdom\ModuleData\RebellionInfo\kingdoms.xml
Updated content on July 23, 2024
- Fix the bug where rebels do not appear in the later stage
- Fix the bug of kingdom naming failure
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.