mixed gender troops
Added female versions of combat troops.
About this mod Machine translation
Added female versions of combat troops.
Configurable ratios to exclude/include certain types of units.
Compatible with all XML mods.
Additionally, there is the option to hide all included free helmets.
Added female versions of each combat unit based on settings. It can be configured to only work with certain types of units and certain professions (e.g. bandits, mercenaries).
By setting CreateMixedParties to true, this mod will create female versions of units. These units can only be upgraded to other female units. Parties will include these new units in proportions specified by the "Female Ratio" setting.
By setting CreateMixedParties to false, the mod will change the units to be female instead of duplicating them.
There are 3 options for lords/nobles/merchants. When enabled, these types of NPCs will convert to female. This setting works in both Mixed Party and In Place modes. Not sure how this will affect long running games
Install
This mod can be added to existing games. However, the effects of the mod are not immediately apparent. After 1 day, you will see female units being recruited, but existing parties will not have female units immediately.
Extract the contents of the ZIP file to \Mount & Blade II Bannerlord\Modules.
Unlock DLL in MODULES\MIXEDGENDERTROOPS\WIN64_SHIPPING_CLIENT\
You can do this by right-clicking on the file, going into Properties, checking Unblock, and pressing Apply.
Launch the game launcher and enable the "Mixed Gender Troops" mod
The resulting file structure should look something like \Mount & Blade II Bannerlord\Modules\MixedGenderTroops\bin\...
Configuration
Configuration is done via the "Mixed Gender Team Options" menu
Some Do may overlap, a unit can be either a bandit or an archer, meaning setting Do Archer or Do Bandit to true will change the gender of the bandit archer.
"Infantry" units are units that are neither archers nor cavalry, but are still soldiers.
In XML: TargetUnits and ExcludedUnits take precedence over all DoX and TargetY.
In XML: For target units you can check out the file spnpccharacters.xml in the SandBoxCore module
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.