Captivity Events
Do you want to follow in the footsteps of Lao Gun 5? It's natural to understand
Screenshots 7 screenshots
About this mod Machine translation
Do you want to follow in the footsteps of Lao Gun 5? It's natural to understand
N network link:
N network MOD download:
MOD name: Captivity Events
Author: BadListener
With the MOD author, we have basically completed the translation of the ontology text. Now install the MOD ontology and it comes with Chinese translation, without any operation. This post is temporarily reserved to publish things that temporarily improve the Chinese translation. If you encounter non-event text that still displays in English when using it, please take a screenshot and leave a message. I will forward it to the author, who will send it out when the next version is updated. The communication with the author is shown in the figure: The settings interface was Chineseized. Someone also completed the Chineseization with the author at the same time. The author informed me that this version will also be released, but I have not tested it. As shown in the picture
Regarding the Chinese version of the default event, because the game has also been updated, the author may release a new version today or tomorrow, so the Chinese version will be released after the new version is released.
The Chinese version 1.4.X.62 of domestic diversion and default events will be released here in the future.
New settings for MCM
New and improved console commands for testing custom events.
New translation added.
New loader.
New loader location in module loader for custom events.
MOD update log
Version 1.4.X.62
New settings for MCM
New and improved console commands for testing custom events.
New translation added.
New loader.
New loader location in module loader for custom events.
Version 1.4.1.6 (20.05.30)
Add more settings
Saveable skills
New prisoner campaign system
New escape mechanism
Prisoners can now recover their original equipment when escaping
New Broser scene (can't talk yet)
New random event chain (no prisoners required)
New Striped Enemy Heroes with Victory Options in Battle
New console commands for testing and listing events.
Project quests no longer spawn in raided or raided villages.
Version 1.4.1.5
Version 1.4.0.5
Same as 1.4.1.5
Version 1.4.1.2-beat e1.4.1
Same as 1.4.0.2
Version 1.4.0.2-e1.4.0
New quest for stolen items
New SFW events
new parameters
New dynamic wait menu with custom images.
Version 1.3.1.3
Repair with VORTEX installation
Added non-sexual events + setting.
Added Sell X menu (in progress)
Version 1.3.1.2
Fixed hunt events should work in 1.3.0 instead of individual soldier crashes.
Fixed castle/settlement menu disappearing during capture events.
Fixed custom trait levels.
Identify appropriate events for men and women.
Version 1.3.1.1
Fixed hunting events not exiting encounters on 1.4.0
Repair XML file
Minor bugs fixed
Version 1.3.1
new captive incident
New custom event parameters (random event, sell X)
new skills
Bug fixes and removal of Modlib as a hard dependency.
Version 1.3.0.2
New caravan trade.
Added new custom event parameters (name placement, event flags, etc.).
Make your own custom event and set an image for it.
New logging so I can understand your error message.
Minor bug fixes.
[Domestic Diversion] + [Chinese Coverage File] (Please set the yellow bottom part of the reply to be visible to the moderator. Thank you!)
Note that the MOD version corresponds to the game version! !
Link:
Extraction code: x2z3
Post the old Chinese version on the first floor
It is recommended to use it with "more spouses" (the kind that can force unmarried girls of the right age to make babies for you, with no limit on the number) N network guides the way
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.