Automatically attack the bandit's patrol Mod, add new functions, and solve the BUG of stuck map
Automatically attack the bandit's patrol Mod, add new functions, and solve the BUG of stuck map
Screenshots 3 screenshots
About this mod Machine translation
Automatically attack the bandit's patrol Mod, add new functions, and solve the BUG of stuck map
Updated twice today. The previous one was released as soon as the Chinese version was finished.
- Patrols no longer target caravans and villagers by default
- Added a dialogue option. If you encounter a jam (stuck) and cannot get rid of it, you can immediately disband (delete the unknown behavior patrol outside the map)
- Patrols involved in combat will be ignored by the disband option in the village.
- All other lords can now hire patrols if they can afford them.
- Added patrols in the castle. Mods may be incompatible with anything that modifies Militia.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.