Vikingr integration package

by Barabas·v0.9·Updated 2019-03-03

Vikingr integration package

About this mod Machine translation

Vikingr integration package

Change history:

Barabas:

•Removing stab wounds from mace

  • Fixed horse speed reduction not happening quickly

•Everyone can pick up a bow and arrows, non-archers just suck them up.

•Check the spear for damage in the direction of movement

  • Fixed horses falling from the sky/Greatly improved demon script

•Changed Boyar Son to Boyarin (suggested by Ulfvaldr)

  • Add vikingar cap for skyti
  • Disabled horses on stamford and dimgrund
  • Calculate the total number of players rather than the number of players per team based on player limits. This would make it more fair, instead of one team having a shooter and the other team not.

•Repair dark areas near arms/torso on wool and linen robes

  • Fixed spears not breaking in alternate mode

•Gaelic shield

•Fixed the head thorn and added a two-handed version

•Spiked Stick -> Wooden Mace

•Get damage dependency from collision

  • Fixed raid mode (hopefully)
  • Fixed spawn siege mode (applied madness fix)

•Gaelic

tunics•Added two-handed mode weapon for berserkr (not lootable by strength limit)

•Added Leader-Death Rewards/Penalties

•Added clan shield/banner

•Added

WSEâ| | Add friendly horses| |

Weapon<->Ground Collision

†¢Modified shaders

•Adjusted sword texture

•Ionar + Broc

•Simple robe •Long hammer

/stick/stick

/ Small arms adjustments with River/Bjorn (all swords and axes are now equally good)

âFixed prices and armor stats

  • Money earned per damage instead of per kill

Moeckerkalfie:

•Created an old-fashioned sword for Gale

  • Fixed small texture bounce in "compound_burgh_wall". moeckpack’s solution – Mappers

Kit release

•Ross Dagger

•Fixed and adjusted some issues with the siege map

•Create a felling spear

•Create heavy seax

•Adjusted calf mesh and textures

•Fixed Aspen/Stone texture stretching

•Fixed "valleyRock_rounded"?? Telescopic nonsense

  • Created a Gaelic beard

•Tweaked FrisianDudes Scian

•New shoes

•Gaelic Mail

•New hairstyle

Thomas Caravard:

  • New stab animation

Poor smile:

  • Fixed Rus mail manipulation copy tunic (pants and shoes movement not matching)
  • Fixed horse texture seams, normal and diffuse
  • Adjust blood

•Adjust texture

  • New coins

Skvor:

•New loading screen

Gothic Knight:

•Vikingr dagger

Changelog:

Barabas:

•Removed stab from maces

•Fixed horse speed reduction not happening soon enough

•Everyone can pick up bows, non-archers just suck at using them.

•Check spear breaking for movement direction

•Fixed horses falling from the sky / greatly improved dehorsing script

•Changed Boyar Son to Boyarin (as suggested by Ulfvaldr)

•Add vikingar hat to skyti

•Disabled horses on stamford and dimgrund

•Count total number of players instead of no of players per team for troop limiter. This will make it more fair, no longer one team that has an archer while the other one can not.

•Fix black parts near arms/torso on woolen and linen tunics

•Fixed spears in alternate mode not breaking

•Gaelic shields

•Fixed overhead stab and added two-handed version

•Spiked stick -> wooden mace

•Took damage-dependency out of bumps

•Fixed raid mode (hopefully)

•Fixed spawns for siege mode (applied the madmin fix)

•Gaelic tunics

•Add two-handed modes for berserkr weapons (non-lootable by strength restriction)

•Added leader-death bonus/penalty

•Added clan shields/banners

•Added WSE

â—¦Adds friendly horse bump

â—¦weapon<->ground collision

•Modified shaders

•Tweaked sword textures

•Ionar+Broc

•Simple Tunics

•Long Mace/Stick/Staff

•Small weapon tweaks with River/Bjorn (now all swords and axes are equally good)

•Fixed pricing and stats on armor

•Money gain per damage instead of per kill

Moeckerkalfie:

•Created an old fashioned sword for gaels

•Fixed a small texture stretch in the “compound_burgh_wall” of the moeckpack

•Mappers kit released

•Rus short sword

•Fixed and Tweaked some problematic siege maps

•Created a Hewing spear

•Created heavy seax

•Tweaked lower leg mesh and texture

• …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Vikingr 整合包
File size
382.0 MiB