th c mod for Floris Basic

by lendano·v1.7·Updated 2019-02-16

15th c mod for Floris Basic Modified Troops

Screenshots 2 screenshots

About this mod Machine translation

15th c mod for Floris Basic Modified Troops

This is a small model of Floris Basic that I made for myself, so the troops trees and items

The balance is closer to that of most 15th and early 16th century C battles, minus

firearm. It's still a draft but working so far. I appreciate any feedback

Or suggestions if anyone can let me know how to add something like PBOD

Stuff, special thanks, I've tried it a few times but my

The knowledge is very basic and I have had no success so far. And, really

Wondering how to make it to use as their horse

Death beneath them and someone getting hurt when they fall - that would be

An important aspect of anti-cavalry warfare, but I can't figure out how to replicate it.

The Taleworlds forum post is here: http://forums.taleworlds.com/index.php/topic,299495.0.html

  • Note: Lord's equipment/skills have not changed. For my own gameplay,

The time benefit ratio isn't worth it as it doesn't really impact

aesthetics.

Also includes 16th century by Barf, Shredorz 15

century Polearms, Jan Tuma's Sturmhaube burgonets and the burgonet textures of sitebot's 16th century armor, and wouldn't have been possible without Morgh's editing. Gameplaychanges:

  • The project balance has changed. Shields Are Not So Important Anymore: Most Troops

None use shields, and the damage points of shields used by standard troops with shields

(Except for crossbows, used by a small number of troops)

steel shield) has been greatly reduced. However, Plate Armor now

Three times more protection than previous games. ready,

Particularly containing the 15th century Pollaxe, now actually

Effective weapon, especially against armored opponents. standard

Troops' horses are also more usable, making archery more efficient to produce

Cavalry charges.

  • The difference between blunt, piercing and cutting damage has been increased,

Armor is now more effective at reducing damage. - Bandits and mercenaries are more powerful, with mercenaries now essentially equal to the quality of their own faction. - More attention has been paid to the synergy between forces at all levels; so that

The composition of the army is more in line with their overall tendencies. for

For example, Swadia, based loosely on the French army, had plate armor

Nobles with different skills from level 2, so with any army you're likely to

Across the way there will be a large proportion (probably at least half) of

Armored cavalry and disassembled cavalry. The Nords used common men and longbowmen (

Men's weapons only appear at the highest level), Rhodoks have pikemen and

Crossbowmen, etc.

  • It is recommended to import characters to "cheat" from at least

Start with lots of money. Due to the cost of the troops and

The quantity and quality of bandits, the game might be too tough if you start as a dummy

Poor like a normal game.

  • Certain items have been made impractical so players do not have to search for them.

Installation: Just rename the base copy of floris and copy the files to

Clamped.

***Changes v1.1 - Minor adjustments to troop equipment, made by

The halberd changes brought by the guard captain so that the helmets of vaegir knights are consistent and they no longer

Carrying specialists, swadian voulgiers now have pole-arm voulges instead of two hands

Voulges. It should be sufficiently compatible.

***1.2 - Fixed so Reiters are now guaranteed ranged (Crossbow)

***Changes v1.3 - Expanded mercenary tree including harlberdiers and

Sword and man. Khergit Senior Horse Archer Removes Throwing Weapons

to secure the bow. Fixed Sarranid troop upgrades, Sarranids and Vaegirs

There should now be more cavalry.

*** v1.4 - Further fixes to troop upgrades.

*** v1.5 - Further fixes to troop upgrades. Some army equipment, especially

For the Rhodoks, changes have been made (especially the guard captain being more armored).

You can also remove SIDEARMS from characters holding Polearm (one-handed) -

There was too much preference for these in combat before. some

The project statistics for the project have also …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
15th c mod for Floris Basic 修正部队
File size
5.5 MiB