SubMod_AGordon_v1_Prophesy of Pendor_v361

by AGordon·v1.0·Updated 2019-02-16

SubMod_AGordon_v1_Prophesy of Pendor_v361 module

About this mod Machine translation

SubMod_AGordon_v1_Prophesy of Pendor_v361 module

My prediction for Pendor’s sub-pattern 3.61

Major changes (only major changes, cannot list every change)

  • Make zero values ​​for iron lions, powertrike, powerthrow, powerdraw, shields for almost all troops except lords and most powerful magical creatures - so I can calculate weapon and armor parameters more easily.
  • Upgrade recruitable NPCs - they are very powerful now, also try to give them the best equipment, depending on their story in Pendor wiki.
  • Changed the equipment of almost all troops (except Lords) - giving them better rudders, armor and weapons for their country or tribe. Spears and lances were removed from almost all armies.
  • Remove junk from the shop of knives, hammers, simple armor, simple helmets, simple arrows, weak horses, etc.
  • Increase the defense level: armored body, helmet; reduce the defense of leg armor. Noldor Rune plates cannot be penetrated by most non-magical weapons into body parts. Try to get the helmsman's defense level depending on how they look: open helmet - lower defense, closed helmet for more defense. Attempts to divide the 3 main categories of armor into damage-resistant bodies: 50-75, 75-85, 85-100, also related in a similar way to balanced weapons - need to test.
  • Reduce the damage and speed of crossbows, they must not kill knights in elite plate armor with one or two shots to the body.
  • General changes to Noldor: Increased speed of weapons and horses; Increased body damage capability of body armor; Decreased armor of horses.
  • Removed difficulty from shields, bows and thrown weapons.
  • Trying to make Pendor's troops better than other troops - needs testing
  • Trying to make elite forces more equal - needs testing
  • Trying to make female soldiers faster and have better weapon handling - needs testing

My submod for Prophesy of Pendor 3.61

Main changes (only main changes, can't list every change)

  • Made zero value for ironflesh, powerstrike, powerthrow, powerdraw, shield for almost all of troops except lords and most powerfull magical creatures - so i can more easy calculate weapons and armors parameters.
  • Level up recruitable npc's - they very powerfull now, also tried give them best equipment, depends from they stories at Pendor's wiki.
  • Changed equipment for almost all of troops (except lords) - gave them better helms, armors and weapons with respect to they nations or tribes. Removed spears and lances from almost of all mounted troops.
  • Removed junk from shops such as knives, hammers, simple armors, simple helms, simple arrows, weak horses, etc
  • Increased defense rating: body for armors, head for helms; lower defense for legs armor. Noldor Rune plate can't be penetrated at body part by most non magical weapons. Tried make defense rating for helms depends from they look:open helms - lower defense, closed helms much more defense. Tried to divide armors in 3 main category for body damage resistance: 50-75, 75-85, 85-100, also tied to balance weapons in similar way - needs testing.
  • Decrease damage and speed for crossbows, they must not kill knight in elite plate armor with one-two shots in body.
  • General changes for Noldor: Increase speed for weapons and horses; increase body damage resistance for body armors; decrease armor for horses.
  • Removed difficulty req from shields, bows and throwing weapons.
  • Tried to made Pendor's troops better than other's - needs testing
  • Tried to made elite troops more equal one another - needs testing
  • Tried to made female troops more fast and weapon's handling better - needs testing

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
SubMod_AGordon_v1_Prophesy of Pendor_v361 模块
File size
67.2 KiB