SPLATTERHOUSE

by N0ught·v1.0·Updated 2019-02-17

SPLATTERHOUSE Loft

About this mod Machine translation

SPLATTERHOUSE Loft

Preface

The Splatterhouse is a dilapidated two-story building with a full basement and spacious attic, and the structure is divided into four levels.

The entire door only opens in one direction, starting with the innermost room, although they can be destroyed with some effort. This allows those in the inner room to allow their teammates to provide internal protection, or ambush those outside the door. In this way, the entire house can be strengthened from the inside by a careful team.

Also on each level is a life enhancement in the form of a human heart - costing 300 Danner and healing 30 health points per use.

The AI ​​troops are made up of zombies (fast/weak), lunatics like players (balanced), and demons (strong/slow), making even the single-player game somewhat enjoyable.

Different game modes are available for variation. For example, in the Team Deathmatch mode, all players can be on one team and fight against a large number of AI bots on another team. Friendly fire can get real (100% damage to victim; 0% damage to attacker), for true slash kills, and blocking can be set to be directional to make staying alive more difficult.

The music tracks are straight from Splatterhouse 3. Let me find them forever. Love the retro atmosphere.

PREFACE

The Splatterhouse is a dilapidated two-story building with a full basement and a spacious attic, giving the structure four levels.

The doors throughout only open one direction, starting from the innermost rooms, though they can be destroyed with some effort. This allows those in the inner rooms to allow their teammates inside for protection, or to ambush those outside the door. In this manner the entire house can be fortified from the inside by a careful team.

On each level is also a life power-up in the form of a human heart - each use costs 300 denars and heals 30 hit points.

AI troops consist of Zombies (fast/weak), Maniacs like the players (balanced), and Demons (strong/slow), making even single-player play somewhat enjoyable.

Different game modes can be used for variety. For instance, in Team Deathmatch mode, all the players could be on one team, battling against a huge horde of AI bots on the other team. Friendly fire can be made realistic (100% damage to victim; 0% damage to attacker) for an authentic slashfest, and blocking can be set to directional to make staying alive a lot harder.

The music tracks are taken directly from Splatterhouse 3. Took me forever to find them. Love the retro atmosphere.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
SPLATTERHOUSE 阁楼
File size
75.5 MiB