Realistic Combat Model for Warband

by Brimstoned·v1.0.1·Updated 2019-02-16

Realistic Combat Model for Warband Realistic Combat Model for Warband

About this mod Machine translation

Realistic Combat Model for Warband Realistic Combat Model for Warband

Realistic Combat Model for Warband Realistic Combat Model for Warband

Here is a link to an older version of the original mod theme

Here is the description from the original author Ron Losley

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From Ron:

Realistic combat model Native

This is an adaptation of the "Realistic Combat Model" (originally developed for Onin-no-Ran) native to M&B. This file contains the item_kinds1.txt file and module_items.py source code.

While fully playable, it is intended as a source for mod developers wishing to use the mod. There is no attempt to balance prices, and the results of local game balancing are uncertain.

There may be errors. Lacking a clear historical framework, some values ​​have been improvised from existing prices, weights or in-game usage. ("Scale armor"...what kind of scales? Steel? Iron? Hardened leather? Thick? Thin? Large? Small?...It's cheap, so assume the worst.) Typos are also possible.

This has not been fully tested. It is intended as a programming resource and demonstration for RCM, not what you would call a complete "mod".

It was offered in response to overwhelming popular demand.

Ron Losey (RCM Developer)

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I've carefully ported his work to Warband using my best judgment regarding items and features not in the original game, and comments and criticism are appreciated.

Feel free to use it in your mod as that was its original purpose.

Great credit, have fun.

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How to install:

  • Go to the Mount & Blade Warband\Modules folder and copy the "Native" folder and paste it there
  • Rename whatever you want (could be RCM or Realistic Combat Model)
  • Copy item_kinds1.txt and module.ini and paste them into the RCM folder (or whatever you named it)
  • Play!

here is a link to the original mod topic for the old version

here is a description from the original author Ron Losley

___________________________________________________________________________________

From Ron:

Realistic Combat Model for Native

This is a retrofit of the "Realistic Combat Model" (originally developed for Onin-no-Ran) to M&B native. This file contains the item_kinds1.txt file, and the module_items.py source code.

Although fully playable, it is intended as a source for mod developers wishing to use the model. No attempts have been made to balance prices, and the results on game balance in Native are uncertain.

There may be errors. Lacking a clear historical frame, some values have been improvised from existing prices, weights, or in-game usage. ("Scale armor"... what kind of scales? Steel? Iron? Hardened leather? Thick? Thin? Large? Small?... it's cheap, so assume the worst.) Typos are also a possibility.

This is not fully tested. It is intended as a programming resource and demonstration of the RCM, and is not what you would call a complete "mod".

It is provided in response to overwhelming popular demand.

Ron Losey (RCM developer)

______________________________________________________________________________________

I have meticulously ported his work to Warband using my best judgment for the items and features not present in the original game, comments and criticisms are appreciated.

Feel free to use this in mods as that is the original purpose.

Creds are nice, have fun.

_________________________________________________________________________________________

How to Install:

  • go to your Mount&Blade Warband\Modules folder a nd copy the "Native" folder and paste it right there
  • Rename that whatever you'd like (Probably RCM or Realistic Combat Model)
  • Copy the item_kinds1.txt and module.ini and paste it it the RCM folder (or whatever you named it)
  • Play!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Realistic Combat Model for Warband 现实战斗模型
File size
43.8 KiB