OPEN BETA
PWMOD: WAR [OPEN BETA] Tuning system
About this mod Machine translation
PWMOD: WAR [OPEN BETA] Tuning system
Change list:
Version 1F
- Sumpter horse HP reduced from 100 to 90.
- The throwing speed of iron and wood returns to 80
- Iron and wood shooting speed restored to 10
4.Fortification HP increased from 3000 to 4000
- Serfs can use food to heal teammates and horses. Buy food at spawn and throw it to teammates.
- Added 2 new Warhorses for each faction (credit to Wanderer for the Warhorse textures!)
- Increased inventory. If you hold a weapon and "use" it in your inventory, it will be added to your inventory. If you are not carrying a weapon, you will withdraw the weapon from your inventory
- Serfs gain higher strength so they can carry all the weapons they produce and store them. 9. Serum proficiency reduced to 20 in 1H and 2H. stay at 90
- You can now sell all three types of wood and iron.
- You can store wood and iron
- You can store coins in the warehouse.
- Money gained from flag capture reduced by an order of magnitude.
- Spear nerfed again: Speed reduced to 95 (from 97), damage reduced to Thrust: 22 (from 24) Swing: 16 (from 19)
- Short Spear Wounded Again: Speed reduced to 95 (from 97), Damage reduced to Thrust: 21 (from 23) Swing: 16 (from something)
- Combat pick damage increased to 23
- Hunting bow damage reduced to 14 (from 15).
- Iron mine’s current defense
Measures are more severe 19. Stifling points caused by the built fortifications are more stimulated
Version 1F
- Sumpter horse HP reduced from 100 to 90.
- Iron and Timber throw speed returned to 80
- Iron and Timber shoot speed returned to 10
- Fortifications HP increased from 3000 to 4000
- Serfs can use food to heal teammates and horses. Purchase food at spawn, throw at teammate.
- 2 New Warhorses added for each faction (credit to Wanderer for the Warhorse textures!)
- Stockpiles added. If you hold a weapon and 'use' the stockpile, it will be added to the stockpile. If you do not hold a weapon, you will withdraw a weapon from the stockpile
- Serfs are granted higher strength so they can carry all the weapons they produce and stockpile them
- Serfs proficiencies in 1H and 2H are reduced to 20. Polearm proficiency remains at 90
- You can now sell all three types of timber and iron.
- You can stockpile timber and iron
- You can stockpile coins in treasury chests.
- Money gained from flag capturing reduced by an order of magnitude.
- Spear nerfed again: speed reduced to 95 (from 97), damage reduced to thrust: 22 (from 24) swing: 16 (from 19)
- Short spear nerfed again: speed reduced to 95 (from 97), damage reduced to thrust: 21 (from 23) swing: 16 (from... something)
- Fighting pick damage increased to 23
- Hunting bow damage reduced to 14 (from 15).
- Iron mines are now more heavily fortified
- Chokepoints resulting from constructed fortifications have been bolstered with more spikes
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.