Native Scene Replacement Pack
(OSP) - Native Scene Replacement Pack (Warband).Scene replacement
Screenshots 2 screenshots
About this mod Machine translation
(OSP) - Native Scene Replacement Pack (Warband).Scene replacement
Native scene replacement package.
This scene pack comes as a solution to replace boring and incomplete native town scenes with new, open, immersive and single scenes. The design of new scenes allows players to experience gameplay on a new level and makes the scenes feel alive. The scene in Reason uses the maximum terrain size, which allows an entire town environment to be placed. Currently, the Native module uses completely different scenarios for walking on the streets and sieges. I really don't like this and I plan to gradually replace them with new ones. I hope this innovation changes your experience. You have to understand that this is a very large and complex project that will take a lot of time to complete.
feature.
- One scene for each town. You walk into and lay siege to the same scene. - The scene is scaled to its maximum size (2m polygons). - Fully ready to use Warband's default assets (native). - You don't need to install any graphics/plant modules to use this. Not recommended either. - All interiors have been reshuffled and enhanced, and the arena has been overhauled. Basically, all town-related scenes have been modified in some way. - The released scenes are fully functional and contain full AI meshes. - You won't have enemies spawning right under your nose (walls). You and your troops are far away from the towns themselves, so you can actually manage them. - During a siege, the atmosphere of the town will change. For example, you can see boats parked on the beach.
For more information and screenshots, please visit the TaleWorlds forum thread:
TaleWorlds Forum Topic.
Install:
Please follow the guidelines provided by the download link.
If you have any questions please don't hesitate to tell me.
Native Scene Replacement Pack.
This scene pack emerges as a solution to replace the boring and uncomplete Native town scenes with new, open, immersive and unitary ones. The design of the new scenes allows the player to experience the gameplay on a new level and make the scenes feel alive. The scenes in cause use the maximum terrain size, which allows the placement of full town environments. Currently, the Native module uses completly different scenes for walking around the streets and besieging. I don't really like that, and I intend to gradually replace them with new ones. I hope that this innovation will change your experience. You have to understand that this is a very big and complex project, and it will take a lot of time to complete.
Features.
- One single scene for each town. You walk in and besiege the same scene.- The scenes are scaled to the maximum size (2 meter polygons).- Fully complatible with Warband's default resources (Native).- You don't need to install any graphical/flora mod to use this. It is also not recommended to use any.- All the interiors have been reshuffled and enhanced, and the arenas have been overhauled. Essentially, all the scenes that have to do with a town have been modified in one way or another.- The released scenes are fully ready to use and contain full AI meshes.- You don't spawn under the noses (walls) of your enemy. You and your troops spawn far from the town itself, so you can actually manage them.- The atmosphere of the town changes during sieges. For example, you can see boats landed on the beach.
For more information and screenshots, please visit the TaleWorlds Forum thread:
TaleWorlds Forum Thread.
Installation:
Follow the guidelines provided with the download link.
If you have any problems, don't hesitate to tell me.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.