Late Medieval Helmets V2
Late Medieval Helmets V2 Helmet
Screenshots 2 screenshots
About this mod Machine translation
Late Medieval Helmets V2 Helmet
A collection of Western medieval helmets from the late 1300s to 1500s.
These mimic real medieval helmets and stay as true to form and shape as I can manage. All were used mainly in Europe during the late Middle Ages. They are suitable for any transition or plate armor.
The textures/sculpts aren't the best, but they're pretty good.
Please leave any feedback you have.
To install helm into your game, do the following:
1- Extract the RAR file into a module of your choice
2- Make sure the Resources and Textures folders are used in combination with the module
3-Use openBRF
Open brf file in resources 4- open itemskinds1.txt for your module
5-Copy the wiring of an existing helmet, for example: Great Helm. As you can see below
itm_great_helmet Great_Helmet Great_Helmet 1 great_helmet_new 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
6- Go to the bottom of the itemskinds1.txt file, just before the last entry (items_end), paste a copy of the helmet line.
7- Replace big_helmet_new with the name of the new item in the BRF file, for example Lyle Bascinet.
itm_great_helmet Great_Helmet Great_Helmet 1 lyle_bascinet 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
8- Then change the name and ID of the project row to match your preference, for example:
itm_lyle_bascinet Lyle_Bascinet Lyle_Bascinet 1 lyle_bascinet 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
9- Go back to the top of the document and change the numbers to reflect the number of items you added
Document version 3
604<------this number
10-Save the file
11-Go to the modules folder
module.ini file in 12 - add the following line above the line: works_with_version_min = 1000
load_module_resource = 14-15th Century Items
13-Save module.ini
14-Play games! (requires new save unless you overwrite existing project)
A collection of Western Medieval helmets from the late period, 1300-1500.
These are modeled after real Medieval helmets and kept as true to form and shape as I could manage. All were mostly used in Europe during the later medieval period. They go great with any transitional or plate armors.
The texturing/modelling is not the greatest but they are pretty good.
Please leave any feedback you have.
To install the helms into your game do the following:
1- Extract the RAR file into a Module of your choice
2- Be sure the Resources and Textures folders combine with the modules
3- Open the brf file in resources with openBRF
4- open itemskinds1.txt for your module
5- Copy the line for an existing helmet, ex: Great Helm. like you see below
itm_great_helmet Great_Helmet Great_Helmet 1 great_helmet_new 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
6- Go to the bottom of the itemskinds1.txt file and just before the last entry (items_end), paste the copies helmet line.
7- replace great_helmet_new with the name of the new item from the BRF file, ex Lyle Bascinet.
itm_great_helmet Great_Helmet Great_Helmet 1 lyle_bascinet 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
8- Then change name and ID of the item line as well to match your preference, ex:
itm_lyle_bascinet Lyle_Bascinet Lyle_Bascinet 1 lyle_bascinet 0 2147549196 0 980 704643238 2.750000 100 53 0 0 10 0 0 0 0 0 0 0
0
0
9- Go back to the top of the document and change the number to reflect the number of items you've added
itemsfile version 3
604 <------- this number
10- Save the file
11- Go to your module.ini file in the modules folder
12- add the line below above the line that says: works_with_version_min = 1000
load_module_resource = 14-15th Century Items
13- Save the module.ini
14- Play the game! (Requires a new save, unless you overwrite existing items)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.