Land of Time 0.5 Beta
Oceania: Land of Time 0.5 Beta Oceania
About this mod Machine translation
Oceania: Land of Time 0.5 Beta Oceania
Oceania......
A land that was once peaceful...the land prospered and the indigenous people prospered.
This is the age of dreams...a new era has arrived.
Threlak, the God of War, traveled through time and space and gathered many warriors from many universes, bringing them together for battle.
This creates a time lock so the war goes on forever. The violence never ends.
The warriors hope that one day they will return to their own time.
Fools...I won't let them succeed.
Oceania: Time Land is an ongoing effort by me, Aleczacool, and I will listen to all your suggestions. I'm doing this to improve my knowledge of the module system and python. I really hope you like this, please, comment!
[size = 14pt]Features:[/size]
Fourteen new maps: (I will add more!)
Snow Castle - From the North
An exciting battle in a glacier castle deep in the desert - my version of Helms
Deep Forest Road - A road in the forest for your favorite bandit camp
Arena - Arena for the bravest warriors.
Dungeon - The Mountain King's massive dungeon
Ship Battle - 4 ships filled with troops and action
Random Snow - an area of hills and forests covered in snow
Random desert - full of emptiness.
The Knife's Edge - Arabian Cities in the Clouds
Death Valley - a legendary town in a valley that was completely destroyed.
Argyll Castle - a large city protected by a castle.
Dusty - A map based on Counter-Strike Dust2.
The town of Krinseston - a resettled town in the valley.
Siege of Kamal - A giant siege map for all siege lovers.
The original map is also being edited!
Ruins - A tavern was added to one side, the middle ruin is now a double ruin
Village - Total renovation of the middle area
Ice War - a new village area added
Port Assault - Added a brand new route to the right of the port
Nord Town -
Added two new routes to the enemy battlefield near the river - the castle is accessible
Ruined Fortress - Added a huge ramp to the village to make it easier to get up. (Which also makes sense!)
New factions:
Southern Riders - Horse Centered
Order of the dojo - infantry focused
Iron Knight - Bandit
Sheriff Pepper's Lonely Hearts Club - Heavy Range Keen -
heavy infantry
Roll - Light Commando
pirate
ninja
roman kufu
faction
Native factions are also being edited!
Equipment is being added! stay tuned!
Oceania...
A land once at peace... The land prospered, and the native peoples there flourished.
This was the age of dreams... A new age has come.
The God of War, Threlak, went through time and space, and gathered many warriors from all over the many universes, and brought them together, to fight.
This created a time lock, so the war rages on forever. There is no end to the violence.
The warriors fight in the hope that some day they will be returned to their own times.
The fools... I won't let them succeed.
Oceania: Land of Time is constant work in progress by me, Aleczacool, and I will listen to all of your suggestions. I am making this to improve my knowledge of the module system, and python. I really hope you enjoy this, and please, comment!
[size=14pt]Features:[/size]
Fourteen New Maps: (I WILL ADD MORE!)
Snowy Castle - An awesome battle over a castle from the ices of the north
Desert Deep - My version of Helms Deep
Forest Road - A road in the forest with a camp for your favourite bandits
The Arena - An arena for the bravest of the warriors to duke it out.
Dungeons - The Massive Dungeons of the Mountain Kings
Ship Battle - 4 Ships are full of troops and action
Random Snow - A hilly and foresty area covered with snow
Random Desert - Full of Emptiness.
Knife's Edge - An Arabian City in the Clouds
Valley of Death - A legendary town in a valley, all destroyed.
Argyle Castle - A massive city protected by a castle.
Dusty - A map based on Dust2 from Counter Strike.
Krinseston Town - A resettled town in a valley.
Siege of Camar - Massive siege map for all you siege lovers.
The Original Maps are being edited too!
Ruins - A Tav …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.